BluePanda23055 Posted July 10, 2016 Share Posted July 10, 2016 So, I've been collecting mod weapons to put into my own (UNPUBLISHED) weapon mod. All meshes and textures load properly in GECK and in-game. When I load the mod (.esm and all resources located correctly) using FOMM to my laptop, the weapons' textures apparently fail to load and the items show up blue, sometimes flashing black. Sounds, firing, and reloading work normally, but the texture isn't attached. I do not have GECK on my laptop due to SSD capacity, so I can't compile my mod separately on it.Any fixes or suggestions? Link to comment Share on other sites More sharing options...
dubiousintent Posted July 11, 2016 Share Posted July 11, 2016 See "Cause 2" under this entry on the TESTG site. -Dubious- Link to comment Share on other sites More sharing options...
clanky4 Posted July 11, 2016 Share Posted July 11, 2016 Do you have your archive invalidated? Are your textures saved WITH mipmaps? Are your texture paths correct? Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 11, 2016 Share Posted July 11, 2016 Are your texture paths relative and not absolute paths also, common mistake made lately. Link to comment Share on other sites More sharing options...
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