KazFoxsen Posted July 11, 2016 Share Posted July 11, 2016 Is there a way to add a new attach point keyword to a weapon with a script instead of changing the base weapon? I want to avoid conflicts between mods. Link to comment Share on other sites More sharing options...
KazFoxsen Posted July 16, 2016 Author Share Posted July 16, 2016 Any ideas? I'd hate for my mod to conflict with some other weapon mod. Link to comment Share on other sites More sharing options...
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