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Looking For tutorial, help, or both.


ShylaEighteen

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Hmm...now I could be wrong, but maybe, just maybe the tutorial you're looking for might be in the tutorial section! Link

 

...moron... :dry:

And if you'd taken the time to look through only 3 pages of topics, you would have found that the closest thing was Resources for 3D Editing, which Shyla probably already found.

 

There are such things as stupid questions. Despite what you seem to think, this is not one of them.

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Body meshes require a meshing program like Blender or 3dsmax. As for the creation of a new body shape, there's a reason why there aren't many tutorials, making a new mesh from scratch isn't something a novice can really pull off. It requires good mesh building skills without the use of primitaves, it also requires good UVW mapping skills, texturing skills, and weighting skills. Even taking an existing body mod, like Exnems and modifying it isn't exactly easy since you need to know how to retain the weighting, or reassign it.

 

No matter what, you will need to have a good general understanding of the program before you can even edit something and make it work since the few tutorials that are out there aren't designed for people who are totally new to meshing.

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Um - I think you really want to recreate her face, not her body, right? By that picture, her body is pretty generic and her face is what's special. Well - not going to happen with the meshing tools. And the CS face editor is a lot harder to use than you can imagine. In fact, it totally sucks. Good luck anyway.

 

Here's a tip with the face editor in the construction set: don't play with the numbers. Just use your right mouse button to drag the face parts around. Still a pain, but much easier to get what you want than trying the "intelligently linked" (NOT!) feature editors.

 

-Jumonji

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Thanks for all the POSATIVE replies. about the face construction in the cs i am very good with that and know how to make the face the way i want and what not. and about the reply about needing to be of an acceptable (mediocre or great) blender user, i am pretty talented at that. the biggest problem i have right now is getting files from oblivion, into blender and editing them. in the csw tutorials i do exactly what it says but when i try to upload a file from it, the file list(s) only have the file's of mods i have uploaded. so how do i get vinalla meshes and skeletons into the blender? any thoughts?
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Um - I think you really want to recreate her face, not her body, right? By that picture, her body is pretty generic and her face is what's special. Well - not going to happen with the meshing tools. And the CS face editor is a lot harder to use than you can imagine. In fact, it totally sucks. Good luck anyway.

 

Here's a tip with the face editor in the construction set: don't play with the numbers. Just use your right mouse button to drag the face parts around. Still a pain, but much easier to get what you want than trying the "intelligently linked" (NOT!) feature editors.

 

-Jumonji

Quoted since you might have missed it.

 

I understood incorrectly. Blender won't help you in any way.

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