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How fix "Unweighted vertices" after import obj/fbx


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After import clothes with (physic) for example coats , i have error.

Can i fix Unweighted vertices ?

Q5: NifSkope does not show my exported meshes! How to fix?
A: Sometimes, Outfit Studio doesn't apply any weights to some vertices because they're too far off from references. To fix, use the "Mask Weighted Vertices" feature and the weight brush to paint weights on the unmasked parts. After that, NifSkope shows the .nif again and the unweighted vertices show up in-game.

i dont understand

If u give me videos how do it, u will be the best.

http://s8.hostingkartinok.com/uploads/images/2016/07/9308af0a744fb092a9fb639ec9b912f3.png

Edited by wolf7808
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