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I just tried the "Hello World" Creation Kit Tutorial on the Creation Kit Wiki and it doesn't work for me.


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I just used the tutorial as a test to see if I can get the script working, but it doesn't work. (I used an activator ash pile for the test and the message box never pops up) It seems no matter what I do when adding or changing scripting (Even the simplest of scripts) it never works. (Even though there are no errors while compiling) I don't know why. It seems whenever I make any kind of change to the scripts the only things that work are deleting something or changing something enough so there's an error when compiling.

 

I'm pretty new to scripting and never actually got a script to work, but I've done a lot of research on it.

 

I thought it might have been user error on my part, but now I'm not so sure any more.

 

Sorry if I seem like I'm ranting, but it's the truth.

 

Any help or suggestions to my scripting problems would be greatly appreciated.

Edited by Herald777
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At first I was a little confused as to what you are referring to, but I tried searching the Creation Kit wiki a little more and I found 2 pages for Hello World.

 

Is this what you are referring to? http://www.creationkit.com/fallout4/index.php?title=Bethesda_Tutorial_Papyrus_Hello_World

 

This is what I was referring to: http://www.creationkit.com/index.php?title=Bethesda_Tutorial_Papyrus_Hello_World (I know that it's for Skyrim, but I didn't know the other page existed and I figured that the scripting would be either the same or close to the same thing in Fallout 4 since there are many similarities between the two)

 

This is the script I'm trying to use:

 

Scriptname TESTSCRIPT extends ObjectReference Const

 

Event OnActivate (ObjectReference akActionRef)

Debug.MessageBox("Hello, World!")

endEvent

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I figured out what the problem is. I also posted this topic on Bethesda.net yesterday and wanted to see if anyone else from there can help me out. (I figured it would be best if I posted it on both sites so it would be more likely that someone more skilled with scripts than I am can help with this problem)

 

While I was making the topic on there, a suspicion came to my mind. I was wondering if it made any difference if I was testing my scripts and mods on my Xbox One. (Because my computer isn't powerful enough to play the game well enough to play past the main menu)

 

I would have mentioned it earlier, but I thought it wouldn't have made too much of a difference when I created this topic on this site. (Because of script heavy mods like Infinite Answer being available for consoles) (I really should have thought about this earlier) I'm sorry I should have mentioned this earlier. Thank you for all the help you tried to give me. I greatly appreciate it.

 

Are there any other types of scripts (besides debug scripts) or anything else that doesn't work on consoles that I should know about? I would greatly appreciate if anyone can let me know.

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