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Here's a video tutorial on how to model guns in Maya, but the technique to do so is pretty universal across other programs like Blender and 3DS Max.

 

Here's one from Millenia on modeling guns for Fallout: New Vegas in 3DS Max.

 

You'll have to look around for info about exporting them to a usable NIF format that the CK can use. Then some tutorials on using the CK to start out before looking around for some more info on creating weapons in it.

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