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Missing categories in lights menu


Cabaar

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Hey everyone,

 

im really desperate right now, ive made a fresh install of my fallout and installed all mods new for good, I wanted to start a new Game to be ready for Vaulttec and Nuka Cola next Month - but: Ive got four or five Mods that change the Workshop Menu, mostly with a new category like simply modular Housing or Sining settler. Ive also installed Homemaker and Settlement Keywords Independent (but tried with expandet too). I guess mostly menus are here and im almost missing nothing - except for the energy menu. In the lighting menu there arent categorys but 30 different lights from the categorys - but i know that im missing the most. In the generators ive got just 4 objects - so im missing here many things too. ive already disabled all the workshop mods and started a new game - but here ive got the same problem. Ive already tried the universal menu fixer with no success, so - maybe anyone got a solution for me? Heres my Plugin.txt, so maybe anyone could see that theres a mod that will cause these problems? Thanks in advance :)

 

This file is used by Fallout4 to keep track of your downloaded content.

 

Please do not modify this file.

 

*DLCRobot.esm

*DLCworkshop01.esm

*DLCCoast.esm

*DLCworkshop02.esm

*TrueStormsFO4.esm

*ArmorKeywords.esm *CROSS_CosmeticFramework.esm *Homemaker.esm

*SettlementKeywords.esm

*better moon size.esp

*Grasslands - Healthy.esp

*Grasslands - Healthy - Extreme.esp *Scrap Everything - Core.esp *WelcometoGoodneighbor.esp

*No Halloween Decorations.esp

*Remove Interior Fog.esp

*Remove Interior Fog - Far Harbor.esp *Scrap Everything - Automatron.esp

*Remove Interior Fog - Automatron.esp *TrueStormsFO4-FarHarbor.esp *TrueStormsFO4-EarlierSunsetsFH.esp *TrueStormsFO4-EarlierSunsets.esp *DarkerNights.esp

*DarkerNights-FogOut.esp

*DarkerNights-Radiant.esp *DarkerNightsDetection.esp

*DarkerNights-NuclearWeather.esp

*Nuclear weather-TSCompat.esp *CleanPoweredDoors.esp *BlackHunterArmor.esp

*TronSuit.esp

*AkaSinger.esp

*AkaSinger-LessHappinessPatch.esp *AkaSingersWardrobe.esp

*Armorsmith Extended.esp *AnodizedBlackSteelCA.esp

*dD-Enhanced Blood.esp

*dD - Limited Blood Decals.esp

*dD - Screen Blood Duration Long.esp *Laserballs aka Plasma2Lasers by Diranar.esp

*RangerSequoiaCraft.esp

*CBBE.esp *Glorious_Glowing_Plasma_Weapons_by_Diranar.esp *Armorsmith Automatron.esp *Armorsmith Far Harbor.esp *BTInteriors_Project.esp

*ImprovedNuke.esp

*DOOMCatalyst.esp

*CROSS_Cybernetics.esp

*LeveledSpawns.esp

*Eli_Rockin Red Rocket.esp

*WET.esp

*PowerArmorT49.esp

*MakeYourOwnSynths.esp

*ClassicSniper.esp

*DOOMThatGun.esp

*DOOMDesertEagle.esp *Fr4nssonsLightTweaks.esp

*WET Clearer.esp

*JaguarLMG.esp

*Journey.esp

*DOOMLK05.esp

*DOOM1911.esp

*DOOMRhino.esp

*3dscopes-framework.esp *SkjAlert_All_DLC.esp

*ShellRain.esp

*Quick Save.esp

*PD_VisualReload.esp *WestTekTacticalOptics.esp

*Scrap Everything - Far Harbor.esp *ModularKalash.esp *LegendaryModification.esp

*AnS Wearable Backpacks and Pouches.esp *AnS Wearable Backpacks and Pouches - Ballistic Weave.esp

*AnS Wearable Backpacks and Pouches - No Crafting Perks.esp

*AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp

*AnS Wearable Backpacks and Pouches - AWKCR.esp *OWR_CraftableDecor.esp *OWR_CraftableDecor_CW.esp *OWR_CraftableDecor_SKPatch.esp

*OWR.esp DOOMSCARLK.esp *OSM_AlternateStart_Protocol-InfiniteAnswer.esp

*SMH.esp

*Homemaker - Unlocked Institute Objects.esp

*Homemaker - Unlocked Institute Objects SK.esp

*dinoshelf.esp *dinoshelf_extra_ammo.esp

 

modding... modding never changes :D

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I do not see Homemaker.esm, and I am not sure how will it works with Settlement Keywords Independent, as I use Expanded.

Without Homemaker.esm you will not have all the category's.

I do know Settlement Keyword Expanded works with Homemaker. Install Homemaker first, and overweight the exact same files with Expanded.

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