devonapple Posted July 15, 2016 Share Posted July 15, 2016 My buddy challenged me to make a "Catmeat" follower for Fallout 4. Essentially, put the "cat" skin on the "Dogmeat" skeleton and make it a follower.I am pretty sure this is way out of my league:I've poked around in the Creation Kit, and couldn't combine Dogmeat and Catmeat in any feasible wayI extracted the animation files and examined them in Nifskope.I couldn't even open any of the HKX files in Blender. Just in case I am getting discouraged too easily, is it easy for the novice to go in and attach the node points of one .nif to the bones of a similar but different skeleton.nif? Or is this just crazy talk? Link to comment Share on other sites More sharing options...
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