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Workshop-constructed objects and requirements (SPECIAL vs. Perk)


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If you change (or create) a Workshop object with a Perk requirement, the placard for that perk's level appears automagically next to the item preview when you select it in Workshop mode.

 

However, if you give something a SPECIAL stat requirement, it *functions* correctly, but there is no visual or text indication of any kind when you attempt to place the object. If you don't meet that requirement, you can see you have the components but just inexplicably can't build it.

 

Any way to solve this programmatically? I'd like to avoid manual edits to the item descriptions, if possible. A similar display to the Perk placard would be ideal, like the Vault-Boy of the appropriate stat with a "Min X" label, or something.

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Bump but also slight question change: there's something that says "oh this is a Perk requirement, I need to go get the perk's placard image and display it next to the item." Is there any way to use that to create my own placard for a SPECIAL stat requirement? Or arbitrarily for any requirement, for that matter. I'm hoping it's not just hardcoded to assume all requirements are Perks.

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