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Posted

Since the wet filter works and it can be turned on and off in a menu or a text file why not have a dirt filter too? I mean all they had to do was make dirt and mud stick the the edges and corners of things then make all the textures for armors and clothes not suck by default. For example if you found a combat armor chest piece in a box somewhere in the game that was not lived in by normal npcs like say cabot house then it would look dam near brand new no rust or scratches or dirt or whatever. But if you found that item on a dead behemoth or a raider you just killed it would be rusted out and filthy BUT as soon as you upgraded it one time in any way it would be all clean and new looking as if you fixed it up yourself. So we could have a dirt filter and a rust/scratches filter so they don't have to make crap textures.

 

I don't think someone can mod in what I am talking about though because the wet filter is part of the exe or some other kind of thing like that?

Posted

Since the wet filter works and it can be turned on and off in a menu or a text file

 

Incorrect, it cannot :\

 

 

I don't think someone can mod in what I am talking about though because the wet filter is part of the exe or some other kind of thing like that?

 

So it is pointless asking for it then eh.

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