omegaspectre Posted November 20, 2011 Share Posted November 20, 2011 Hi, I need to make an activater immobile, it uses the 10mm pistol model and just moves whenever I touch it.Any ideas on how to make it immobile? Thanks,Omegaspectre Link to comment Share on other sites More sharing options...
caramellcube Posted November 20, 2011 Share Posted November 20, 2011 how did you make the 10mm pistol into an activator? Link to comment Share on other sites More sharing options...
omegaspectre Posted November 20, 2011 Author Share Posted November 20, 2011 I extracted the 10mm Mesh and changed the model of a switch into the extracted 10mm mesh Link to comment Share on other sites More sharing options...
rickerhk Posted November 20, 2011 Share Posted November 20, 2011 I did something similar to this on a frying pan. You need to use Nifscope to edit the mesh. the "Layer" on the bhkRigidBody needs to be OL_STATIC, the "Collision Response" needs to be "RESPONSE_SIMPLE_CONTACT", and the "Motion System" needs to be "MO_SYS_FIXED", according to this page:http://cs.elderscrolls.com/constwiki/index.php/Light_switch_tutorial Link to comment Share on other sites More sharing options...
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