BelowTheSun Posted July 19, 2016 Share Posted July 19, 2016 I've made simple quests and such before, but at the minute I'm trying something more ambitious, with a view to actually releasing this one. I've been able to work out anything I didn't already know through tutorials and common sense up to now, but this has got me kinda stuck. I want an NPC to follow the player after talking to them. One of those temporary follower deals, like Erandur or similar from the vanilla game. They'll only follow during certain quest stages, to get from A to B with the player. I could just set the NPC to travel to B independently, but I'd rather figure out this following business before I do that, for my sad, desperate attempts at immersion. I can't find any tutorials that aren't specific to creating permanent followers, and looking in the CK at similar quests and NPCs hasn't been very helpful to me. Can anyone give a guy a hand? Link to comment Share on other sites More sharing options...
AnuH1 Posted July 21, 2016 Share Posted July 21, 2016 This is usually done with the SetPlayerTeammate() Function. If you haven't come across it, here's a detailed explanation. Link to comment Share on other sites More sharing options...
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