WorldShaperDragon Posted November 21, 2011 Share Posted November 21, 2011 I hope this gets modded out asap. Link to comment Share on other sites More sharing options...
Trey5511 Posted November 21, 2011 Share Posted November 21, 2011 The armor cap is the same as it was in oblivion. Link to comment Share on other sites More sharing options...
Valamyr Posted November 21, 2011 Share Posted November 21, 2011 Having a cap isnt a bad idea but maybe it should be very curvy at the end so that its easy for anyone to hit 70-75% mitigation but 80% is very very hard or some such. Just looked in game and wearing my suit of light dragonscale+shield, smithed with a single +20% enchant piece and an Elixir of Fortify Smith 50%, I am at 499 defense, pretty close to the cap, and my light armor is only in the low 80s. With just 2 or 3 pieces of vendor-quality smithing gear I could hit the 567 cap. IMO they should cap +% enchanting and +% smithing to 100% at all times though. The ability to load up over +200% leads to insane enchants and guys with 1300 armor, etc. A cap on supersmithing and superenchanting is just as important as an armor cap. Link to comment Share on other sites More sharing options...
Recommended Posts