Joobledoo Posted November 20, 2011 Share Posted November 20, 2011 "The mod is OMOD-ready and BAIN-friendly so installing with OBMM or BAIN is recommended." Okay, cool! How do I do that with OBMM?"For manual install, extract the archive. Then copy the content of-" Wait, no! No! Go back! I don't know how to- That is how it's going for me right now. I'm trying to HUD Status Bars mod by TheNiceOne. The above quotes is what it says in the readme.When I installed the DarNified UI, I was able to use OBMM because all I had to do was get the .omod right out of the package and put it in the OBMM folder. With HUD Status Bars, there are a dozen folders where for DarN, there was only the .omod.First of all, if a .omod was right in front of my face there too, what would I do with all the folders? Second, do I just need to shove all these folders in oblivion>obmm>mods? I have no idea, and I can't find anything that will tell me what to do.Help. Link to comment Share on other sites More sharing options...
shinobi2008 Posted November 21, 2011 Share Posted November 21, 2011 "The mod is OMOD-ready and BAIN-friendly so installing with OBMM or BAIN is recommended." Okay, cool! How do I do that with OBMM?"For manual install, extract the archive. Then copy the content of-" Wait, no! No! Go back! I don't know how to- That is how it's going for me right now. I'm trying to HUD Status Bars mod by TheNiceOne. The above quotes is what it says in the readme.When I installed the DarNified UI, I was able to use OBMM because all I had to do was get the .omod right out of the package and put it in the OBMM folder. With HUD Status Bars, there are a dozen folders where for DarN, there was only the .omod.First of all, if a .omod was right in front of my face there too, what would I do with all the folders? Second, do I just need to shove all these folders in oblivion>obmm>mods? I have no idea, and I can't find anything that will tell me what to do.Help. Okay, I don't know about BAIN installation procedure but I could assist with OBMM. Open the mod manager and click create and then choose add archive from the panel. Then it is supposed to detect the omod conversion data that comes with the mod. Be sure to install the OBSE plugin OBSE_Kyoma_MenuQue.dll or the new Hud will not show up. Also you probably have to tinker with the ini files that come with the mod itself. The examples are already included with the mod so setting up shouldn't be a problem. Just copy and paste which Hud bar you want to use from the example ini to the Hud ini. If you have questions, I'm sure TheNiceOne can assist you. Link to comment Share on other sites More sharing options...
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