Vardayn Posted November 21, 2011 Share Posted November 21, 2011 Darker nights. its simple. I just don't like how I can see so clearly at night.. it annoys me because, I'm a rogue. that makes me stick out, and if darker nights came with a mod that makes lighting effect stealth, THAT would be the ultimate immersive tool. Link to comment Share on other sites More sharing options...
arisha Posted November 21, 2011 Share Posted November 21, 2011 Darker nights. its simple. I just don't like how I can see so clearly at night.. it annoys me because, I'm a rogue. that makes me stick out, and if darker nights came with a mod that makes lighting effect stealth, THAT would be the ultimate immersive tool. I totally second this, the nights are ridiculous... you can see everything just as well as during the day.I remember playing morrowind where the nights were really dark!! It makes everything so much more exciting and torches and night vision will finally have use! Link to comment Share on other sites More sharing options...
Vardayn Posted November 22, 2011 Author Share Posted November 22, 2011 Bump for essentiality. Link to comment Share on other sites More sharing options...
Madbarron Posted December 4, 2011 Share Posted December 4, 2011 +1 I feel that, in general, this game has too much ambient, and to a lesser extent, directional lighting. If these were reduced, and the radius and number (hard part) of point lights increased, the game would look much better. Often I will be inside a building, like downstairs at the Companions' HQ and everything looks bland and gross. Then I whip out a torch and everything has colors and shading and is beautiful. Lots of these rooms have candles and other lighting already, they just don't have enough juice behind them. And yes, one of my characters is a cat and nightvision is pretty much just a blurry version of normal vision. Link to comment Share on other sites More sharing options...
Melissia Posted December 4, 2011 Share Posted December 4, 2011 (edited) Dunno, maybe it's just my settings, but I've really come to rely on my khajiit's night eye power during the night because it's oftentimes actually TOO dark. Edited December 4, 2011 by Melissia Link to comment Share on other sites More sharing options...
adrianbargen Posted December 4, 2011 Share Posted December 4, 2011 I have turned my brightness setting in game as low as it will go. Night time is almost dark enough and the daylight time is still bright as ever. So try cranking down your settings wherever you can for now. Now if that would change the rules of night stealth we would be in business. Link to comment Share on other sites More sharing options...
GenevaConVention Posted December 4, 2011 Share Posted December 4, 2011 I had the same issue, I play an Assassin/Sneak Thief and well... W/o being able to see shadows it was starting to get tricky considering I play on the hardest setting. But I kinda figured out a way, lol. Use this mod:Skyrim Enhanced ShadersJust use the 1st one there. And adjust your brightness according tho what you like(Mine is like an Inch away from lowest) I think thats all I used, lol.. I'ma have to double check. Link to comment Share on other sites More sharing options...
MonsterMonkey Posted December 4, 2011 Share Posted December 4, 2011 (edited) Doiwnload Enhanced Shader mod, once you did open enbseries.ini and you will see that section: [colorCORRECTION]DarkeningAmountDay=0 (no need to explain )ScreenLevelDay=65 ( by trying several settings i assume the higher the value is the more flashy lights and colours are, dont know exactly why)ScreenLevelNight=25DarkeningAmountNight=15GammaCurveDay=0 ( like contrast in a way higher seems darker but light stay bright)GammaCurveNight=2ColorSaturationDay=0 (, i put a higher saturation for nights so it prevent that crazy desaturation wich is unrealistic so it save colours when you re in enlighted places such as close to a flame where there is absolutly no reason for desaturation)ColorSaturationNight=4UsePaletteTexture=0 As you can see darker night so lighting do really matter and colours are still here Edited December 4, 2011 by MonsterMonkey Link to comment Share on other sites More sharing options...
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