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Resource textures not loading in CK


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Hey all,

 

Recently began learning how to create new worldspaces. Anyways, I downloaded a modders resources for plants and placed the meshes into the Data/Meshes/My Mod folder. I was able to load the meshes into the creation kit, but all but 1 mesh were missing their textures -- the mesh was there but they were blocky and purple.

 

I assume that since I'm not getting the red exclamation point, the file path for the textures is set correctly, but I have no idea how to fix the lack of textures.

 

I've also tried a different mod resource and the same thing is happening.

 

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Open the Mesh in NifSkope.

 

http://i.imgur.com/eXDmY2B.png

 

Left click on the part you wish to edit. (in this case there is only one)

 

http://i.imgur.com/qXXrUEd.png

 

Open the small arrow on the left.

 

http://i.imgur.com/0skXcTk.png

 

The last entree is where the Texture data is stored.

 

http://i.imgur.com/Wnc80Tq.png

 

Open the small arrow to the left in the right column.

 

http://i.imgur.com/ernh8x3.png

 

View or edit the texture data from there ...

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Open the Mesh in NifSkope.

 

http://i.imgur.com/eXDmY2B.png

 

Left click on the part you wish to edit. (in this case there is only one)

 

http://i.imgur.com/qXXrUEd.png

 

Open the small arrow on the left.

 

http://i.imgur.com/0skXcTk.png

 

The last entree is where the Texture data is stored.

 

http://i.imgur.com/Wnc80Tq.png

 

Open the small arrow to the left in the right column.

 

http://i.imgur.com/ernh8x3.png

 

View or edit the texture data from there ...

 

 

 

 

Awesome, thanks, looks much less daunting now! I'll take a look at it tomorrow -- hopefully this is the issue.

 

Though hypothetically, if the the texture file paths are correct, any ideas as to what the problem could be? I'll upload some screenshots tomorrow.

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No problem :smile:

 

Update: IT FINALLY WORKS

 

Problem was that only half the texture paths were provided (i.e. it was just textures/NewPlants/Bamboo.dds instead of Steamapps/common/skyrim/data.....)

 

Thanks a ton for the help!

 

And one more stupid question: Do I need to provide normal maps as well (i.e. for a resource that adds more plants)? And if so, do I use the same process as the textures?

Edited by baseball3gb
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No questions are stupid ...

Myself when creating something I always try to find something similar then look closely how it was done.

I'm not sure I understand your question here. But, I do know there are many plant resources ... I would go look at a few of them to see.

 

When programming in any form it's way to hard to remember everything. So, you focus on knowing where to look for your answers.

Every successful programmer builds a library of personal resources set up for referencing and a few dozen links to where to get answers to their questions. (or just to keep a hard technique a click away as a reference guide)

In my opinion posting a question on a forum is the last resort. And the absolute worst way to get an answer. The better you get at what your doing the harder it will be to answer your questions. At some point you will just stop getting reply's.

At that point without the above techniques you will stop growing as a programmer. However, since this forum is very pointed with it's content it serves as a great resource. That's not to say from time to time you're not going to get misleading answers.

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No questions are stupid ...

Myself when creating something I always try to find something similar then look closely how it was done.

I'm not sure I understand your question here. But, I do know there are many plant resources ... I would go look at a few of them to see.

 

When programming in any form it's way to hard to remember everything. So, you focus on knowing where to look for your answers.

Every successful programmer builds a library of personal resources set up for referencing and a few dozen links to where to get answers to their questions. (or just to keep a hard technique a click away as a reference guide)

In my opinion posting a question on a forum is the last resort. And the absolute worst way to get an answer. The better you get at what your doing the harder it will be to answer your questions. At some point you will just stop getting reply's.

At that point without the above techniques you will stop growing as a programmer. However, since this forum is very pointed with it's content it serves as a great resource. That's not to say from time to time you're not going to get misleading answers.

 

Yeah, sorry, I meant that since the plant resource I'm using came with both "color" textures and normal maps for each mesh, I wasn't sure if I needed to use NifSkope to provide the normal map file paths in addition to the color textures paths. (I figured it out though and it's working great now)

 

But yeah I completely agree with that ( and it applies to any field imo.)

 

Thanks again for the help! Much appreciated.

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