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Texturing both sides...


Zephyr102

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Working on a new house for one of my characters, and using some stuff from a modder's resource I found here on the Nexus. I'm having to assign the textures to the meshes in NifSkope, but I dunno how to make the texture (A) show up on the other side of the set/block of polygons (B).

 

http://img197.imageshack.us/img197/4552/nexushelp1.jpg

 

 

It's meant to be a lamp with a paper diffuser. So how do I command a texture to be two-sided in NifSkope?

 

Am Googling the answer, but as I'm unsure of the actual terminology (yay self-teaching) I'm not sure if I'll find it. Thanks for any help!

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