Xvicious1X Posted November 21, 2011 Share Posted November 21, 2011 The only thing that even slightly disappointed me about this game, no spell creation, I assume this'll be more possible once creation kit is released, either some kind of create spell then whack it in the game, or if someone wants to go the whole hog what'd really be cool would be to add a new room to winterhold college with an oblivion style spell altar, or stick one in the hall of elements/archmages quarters. Also, while we're at it, why not bring back jump + slowfall, my favourite parkour spells. Link to comment Share on other sites More sharing options...
Logiwink Posted November 21, 2011 Share Posted November 21, 2011 (edited) I'll all for this as long as it's balanced with the spells already available in game. Also it MUST come with a prune spell from spellbook feature, perhaps putting it into a spell tome for safe keeping. This would prevent the spell book from getting too clogged like it did in Oblivion sometimes. Edited November 21, 2011 by Logiwink Link to comment Share on other sites More sharing options...
Xvicious1X Posted November 21, 2011 Author Share Posted November 21, 2011 quite agree, also could maybe do with imposing a limit like a spell with two effects counts as two handed rather than allowing the dual casting to get silly. Just thoughts, but the more I think about this possibility, the more I want it, lol Link to comment Share on other sites More sharing options...
nandchan Posted November 22, 2011 Share Posted November 22, 2011 Quite a few good topics for this already, there was one which had it really thought out how spell creation would work with the new spell types system (eg. runes, cloaks, AoE, projectiles, cone etc.) Link to comment Share on other sites More sharing options...
Xvicious1X Posted November 25, 2011 Author Share Posted November 25, 2011 Quite a few good topics for this already, there was one which had it really thought out how spell creation would work with the new spell types system (eg. runes, cloaks, AoE, projectiles, cone etc.)can u link cos i looked but couldnt really see any that stood out Link to comment Share on other sites More sharing options...
nandchan Posted November 26, 2011 Share Posted November 26, 2011 Quite a few good topics for this already, there was one which had it really thought out how spell creation would work with the new spell types system (eg. runes, cloaks, AoE, projectiles, cone etc.)can u link cos i looked but couldnt really see any that stood out http://www.thenexusforums.com/index.php?/topic/464429-bringing-back-spell-customization-in-skyrim Link to comment Share on other sites More sharing options...
NotCras Posted November 26, 2011 Share Posted November 26, 2011 It would be awesome to see a kind of magicka approach to spells too, like a flames and frostbite used together could make a steam jet like a dwemer centurion does. Link to comment Share on other sites More sharing options...
nandchan Posted November 26, 2011 Share Posted November 26, 2011 It would be awesome to see a kind of magicka approach to spells too, like a flames and frostbite used together could make a steam jet like a dwemer centurion does. Flame and lightning could create a “plasma” jet. (Note: No scientific basis here) Link to comment Share on other sites More sharing options...
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