MoneyBagsModmann Posted July 25, 2016 Share Posted July 25, 2016 I've created a new unique weapon that has an enchantment attached to it that is supposed to cause paralysis for 60 seconds and a small amount of electrical damage. While the effect seems to operate just as intended 100% of the time on my system, across multiple save games and in un-modded and heavily modded versions of the game, when the mod is run on another system (as in a playtester's game) the paralysis effect seems to either not work, only doing the small amount of electrical damage OR partially work, only paralysing a select few types of enemies. To make things stranger I've had the same exact version of the mod work on one system fine but then not function correctly on another and had one system where the paralysis effect functioned in one save game but then not at-all in the other all for no discernible reason. I'm really stumped as to what could be causing problem and would really appreciate some help. Thanks. Link to comment Share on other sites More sharing options...
radiumskull Posted July 25, 2016 Share Posted July 25, 2016 Just curious, I know Paralysis is a common effect in Skyrim, but is it in the vanilla game for Fallout 4? I don't remember running across it, except as part of the Cryo effect. Link to comment Share on other sites More sharing options...
MoneyBagsModmann Posted July 25, 2016 Author Share Posted July 25, 2016 It's present in an effect for one of the mods for the Baton. Link to comment Share on other sites More sharing options...
SkyrimPlayer52 Posted August 5, 2016 Share Posted August 5, 2016 (edited) How do i make a weapon cause paralysis in the creation kit? Edited August 5, 2016 by SkyrimPlayer52 Link to comment Share on other sites More sharing options...
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