ganp0t Posted November 21, 2011 Share Posted November 21, 2011 Is it just me, or is getting the dual casting perk kinda useless in most spell trees? The only reason it is good for destruction magic is because of another perk (which staggers enemies when hit). Here is what I am thinking: dual casting Conjuration spells makes them last longer, have more health (where applicable), and do more damage (if possible, with a visual change to indicate this, such as glow effects or a slight color differentiation). Restoration spells heal more and provide the user with reduced incoming damage while the healing is in effect. Alteration spells last longer and their power is increased. Illusion spells work on higher level enemies and last longer. Link to comment Share on other sites More sharing options...
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