Prethorius Posted July 27, 2016 Share Posted July 27, 2016 Hello Anyone knows what cause this issue? And how to solve this? It seems doors cut texture load. Do you know any parameter to force load textures behind doors when enter cell maybe? I have no mods installed. Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 27, 2016 Share Posted July 27, 2016 Looks like room bounds issue to me and it has been there since oblivion, skyrim? Yeah it doesn't show whatever the player cannot see except through the doorway saves on texture load but has other problems too. Link to comment Share on other sites More sharing options...
Prethorius Posted July 27, 2016 Author Share Posted July 27, 2016 Any chance to walk around this? I know deleting doors will solve problem but Is there any better solution? Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 27, 2016 Share Posted July 27, 2016 The game is still in a state of infancy, the CK for the game is still in "beta" and all the DLC (rest of the game) is not out yet. Maybe next year when or if the CK comes out of beta then maybe the unofficial patch team can fix a lot of stuff or maybe beth will fix it but you would stand a better chance winning the lottery than something like this getting fixed it has been there for a while in skyrim and other games. Only thing I can think of is the way roombounds work could be changed by beth to some extent thats about it. Link to comment Share on other sites More sharing options...
Prethorius Posted July 28, 2016 Author Share Posted July 28, 2016 I'm deleting room bounds, seems working well. I'm expecting fps drop of coz but I can live with it. Link to comment Share on other sites More sharing options...
FortuneQuacker Posted July 29, 2016 Share Posted July 29, 2016 Is this in Vault 81? You might try using the console command "tpc", just to see if it is a culling issue. I have not yet experimented with toggling pre-culling in interior cells, but if the "tpc" command fixes the problem, then it is likely that this can be patched using the same method I used in my mod, "No More Disappearing Act". Link to comment Share on other sites More sharing options...
Prethorius Posted July 29, 2016 Author Share Posted July 29, 2016 Fortune, is it a big deal to make "No more disappearing act" for all game cells? Link to comment Share on other sites More sharing options...
Prethorius Posted July 29, 2016 Author Share Posted July 29, 2016 (edited) I've deleted roombounds and it solved problem. But maybe your patch would be better solution. Can you make it for all game cells, so I can test it? Edited July 29, 2016 by Prethorius Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted July 29, 2016 Share Posted July 29, 2016 You mean you went into the CK and selected delete option for a roombound? Never delete anything just disable it instead. Deleting something or anything at all causes other mods to crash the game with a mod like that loaded. Link to comment Share on other sites More sharing options...
Prethorius Posted July 29, 2016 Author Share Posted July 29, 2016 Other mod may crash the game only if it use roombounds somehow. Link to comment Share on other sites More sharing options...
Recommended Posts