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Arefu Expanded / Crimson Caravan and FWE / CALIBR


LordHelmchen

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Greetings.

 

I have finally gotten through Arefu Expanded far enough to find the luxurious private vault inside, and will very probably move there from my old house in Megaton.

But I have two minor problems (and a small bug) with the new housing, and am now hoping that a capable modder might be willing to help me out:

 

1) Inside the vault there's a nice storage space with lots of conveniently labeled ammunition boxes. Being a slightly OCDed packrat. this is one of the major advantages Armitage's private voult holds over the Megaton House. But alas, FWE and/or the included CALIBR introduced quite a few ammunition types that are not accounted for with the boxes. Either scaling down the boxes models to fit more on the shelf or just figuring out a logical classification of ammo types and relabeling of the boxes would be terrific :-)

2) There's a fast-travel marker in fornt of Armitage's house, but the area is quite narrow, and arriving there with the motorcycle, a dog, a Mr. Gutsy and a Brotherhood Paladin makes it very crowded. Perhaps the marker could be moved a bit to some larger space, or even to the inside of the vault (which would break immersion, I admit, but since both housing with storage space and fast travel are primarily a player conveniance, I'm more than willing to make that trade-of here... alternatively, broadening the walking space around the travel marker would let the nps pass by the bike on their daily routines without stumbling over it :)

3) and finally, the static books that lie/stand around inside flicker and change textures for me. This might be totally unrelated to AE/CC and hint at a more general problem with my mod setup, but in case this is caused by something in CC, I thought I'd mention it as well..

 

Active Mod Files:

 

00  Fallout3.esm [CRC: C092218B]
01  Anchorage.esm [CRC: A4BA9D10]
02  ThePitt.esm [CRC: AE2FF288]
03  StreetLights.esm [CRC: C5690E8E]
04  BrokenSteel.esm [CRC: 30011B79]
05  PointLookout.esm [CRC: D92704D8]
06  Zeta.esm [CRC: 1D017E23]
07  Unofficial Fallout 3 Patch.esm  [Version 1.2.0] [CRC: A104CF58]
08  Alton, IL.esm [CRC: D5343C5C]
09  CRAFT.esm [CRC: AE67CA57]
0A  CALIBR.esm  [Version 1.4] [CRC: 67CE3320]
0B  Project Beauty.esm [CRC: 67951301]
0C  ArefuExpandedByAzar.esm [CRC: 81581FCA]
0D  Mothership Crew.esm  [Version 1.66] [CRC: 33B4310A]
0E  EVE.esm [CRC: 4BD8AFF9]
0F  FO3 Wanderers Edition - Main File.esm [CRC: 9C986068]
10  Mart's Mutant Mod.esm [CRC: 9695F2A1]
11  Companion Core.esm [CRC: 06F02E35]
12  RobCo Certified v2.esm [CRC: E363B7D7]
13  Unofficial Fallout 3 Patch - Operation Anchorage.esp  [Version 1.2.0] [CRC: CA877E59]
14  Unofficial Fallout 3 Patch - The Pitt.esp  [Version 1.2.0] [CRC: 9D96A8DD]
15  Unofficial Fallout 3 Patch - Broken Steel.esp  [Version 1.2.0] [CRC: C486896C]
16  LOCAL_UF3P_BS_RivetCityCTDFix.esp [CRC: 1905E9DD]
17  Unofficial Fallout 3 Patch - Point Lookout.esp  [Version 1.2.0] [CRC: A9245EB9]
18  Unofficial Fallout 3 Patch - Mothership Zeta.esp  [Version 1.2.0] [CRC: 30C44BE5]
19  EVE - UF3P Patch.esp [CRC: 4469A338]
1A  DarNifiedUIF3.esp [CRC: 33D1F89A]
**  Project Beauty- Broken Steel.esp [CRC: 652432DA]
**  Project Beauty- Point Lookout.esp [CRC: 431457E1]
1B  CASM.esp [CRC: 40AAEFBB]
1C  ArefuExpandedByAzar-Radio.esp [CRC: CA304DDD]
1D  GNR Enhanced.esp [CRC: 7BD44307]
1E  NotSoFast.esp  [Version 1.07] [CRC: FFF16D14]
1F  ArefuExpandedByAzar-FixMisc.esp [CRC: D34D8F75]
20  ArefuExpandedByAzar-FixOptRemOld.esp [CRC: 675E86E8]
21  ArefuExpandedByAzar-FixOptAddNew.esp [CRC: 7D82F9F4]
++  ArefuExpandedByAzar-FixEyes.esp [CRC: 810BB9C3]
22  DCStreet - BS.esp [CRC: A35DAE19]
23  BA_WastelandRestoration.esp [CRC: EC8F9C45]
24  BA_WastelandRestoration_DLCs.esp [CRC: 6EAB0BB2]
25  BA_WastelandRestoration-ArefuExpanded.esp [CRC: 4147FC52]
26  FO3 Wanderers Edition - Main File.esp [CRC: 01982EC9]
27  FO3 Wanderers Edition - DLC Anchorage.esp [CRC: D6AA0D05]
28  FO3 Wanderers Edition - DLC The Pitt.esp [CRC: BFF37246]
29  FO3 Wanderers Edition - DLC Broken Steel.esp [CRC: 9226281C]
2A  FO3 Wanderers Edition - DLC Point Lookout.esp [CRC: B63AAA64]
2B  FO3 Wanderers Edition - DLC Mothership Zeta.esp [CRC: 03CF8025]
2C  FO3 Wanderers Edition - Alternate Travel.esp [CRC: 9876E38C]
2D  FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp [CRC: 88F5A264]
++  FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp [CRC: E13850C3]
++  FO3 Wanderers Edition - Project Beauty.esp [CRC: D3E4DF34]
++  FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp [CRC: ADDA0623]
2E  WeaponModKits.esp [CRC: A6AF8FD7]
2F  WeaponModKits - FWE Master Release.esp [CRC: 63174927]
30  WeaponModKits - OperationAnchorage.esp [CRC: 13A76792]
31  WeaponModKits - ThePitt.esp [CRC: 2F7C9661]
32  WeaponModKits - BrokenSteel.esp [CRC: 377467AC]
33  WeaponModKits - PointLookout.esp [CRC: 7C6C6D97]
34  WeaponModKits - Zeta.esp [CRC: 6C23E64A]
35  WMKAA12Shotgun.esp [CRC: 9DCD1FF0]
36  Companion Core DLC Addon.esp [CRC: 37145CC8]
37  RobCo Certified v2 Mechanist's Edition.esp [CRC: 585DB726]
38  RobCo Certified v2 Zeta Addon.esp [CRC: 07E827A3]
39  EVE - FWE Patch.esp [CRC: B94967E2]
3A  Mart's Mutant Mod.esp [CRC: F2B3A052]
3B  Mart's Mutant Mod - DLC Anchorage.esp [CRC: 5D392FF2]
3C  Mart's Mutant Mod - DLC The Pitt.esp [CRC: 53DC9D8F]
3D  Mart's Mutant Mod - DLC Broken Steel.esp [CRC: 4489C0D6]
++  Mart's Mutant Mod - DLC Point Lookout.esp [CRC: A4E67116]
3E  Mart's Mutant Mod - DLC Zeta.esp [CRC: CEBFCDBC]
++  Mart's Mutant Mod - Zones Respawn.esp [CRC: CB6A4B5F]
++  Mart's Mutant Mod - Tougher Traders.esp [CRC: 6548C4D4]
++  Mart's Mutant Mod - Natural Selection.esp [CRC: 1AA10DF8]
++  Mart's Mutant Mod - Master Menu Module.esp [CRC: 3CAF7F12]
**  Mart's Mutant Mod - Project Beauty.esp [CRC: DFA6EEA0]
3F  Mart's Mutant Mod - FWE Master Release.esp [CRC: 7A8FAA71]
++  Mart's Mutant Mod - FWE Master Release + DLCs.esp [CRC: 7E10DA47]
**  Mart's Mutant Mod - FWE Master Release + Project Beauty.esp [CRC: 9B509FB5]
++  EVE - MMM Patch.esp [CRC: 8F0F6B2B]
++  Fellout-pipboylight.esp [CRC: D5CAEA50]
40  Fellout-Full.esp [CRC: CC20DAAF]
41  Realistic Interior Lighting.esp [CRC: D6837240]
42  Realistic Interior Lighting - BS.esp [CRC: D04F6090]
43  Realistic Interior Lighting - OA.esp [CRC: A3688693]
44  Realistic Interior Lighting - PL.esp [CRC: CDC5FE99]
45  RobcoCertified24SideMod.esp [CRC: 9C938FCE]
46  RobCo Certified v2 Omnipatch.esp [CRC: C264D6BE]
47  FWE Hydration Tweak.esp [CRC: ABEC7074]
48  Bashed Patch, preRemastered.esp [CRC: 1FA68553]
49  Fallout Remastered.esp [CRC: F08CAA53]
4A  Fallout Remastered - Mothership Crew.esp [CRC: 8DC5260F]
4B  Fallout Remastered - FWE.esp [CRC: 549CD985]
4C  Fallout Remastered - EVE (PI Merge).esp [CRC: CC8260BF]
4D  Fallout Remastered - Mart's Mutants Mod.esp [CRC: 81F3957A]
4E  Fallout Remastered - DCStreet.esp [CRC: D7F4FA4F]
4F  Fallout Remastered - RIL.esp [CRC: AB249FB0]
50  Fallout Remastered - Fellout.esp [CRC: AE294C8F]
51  ManualMergedPatch.esp [CRC: D23F1C59]

 

 

Thanks for listening, children ... erm... must have listened to Three Dog too much lately... :whistling:

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