LordHelmchen Posted November 22, 2011 Share Posted November 22, 2011 Greetings. I have finally gotten through Arefu Expanded far enough to find the luxurious private vault inside, and will very probably move there from my old house in Megaton.But I have two minor problems (and a small bug) with the new housing, and am now hoping that a capable modder might be willing to help me out: 1) Inside the vault there's a nice storage space with lots of conveniently labeled ammunition boxes. Being a slightly OCDed packrat. this is one of the major advantages Armitage's private voult holds over the Megaton House. But alas, FWE and/or the included CALIBR introduced quite a few ammunition types that are not accounted for with the boxes. Either scaling down the boxes models to fit more on the shelf or just figuring out a logical classification of ammo types and relabeling of the boxes would be terrific :-)2) There's a fast-travel marker in fornt of Armitage's house, but the area is quite narrow, and arriving there with the motorcycle, a dog, a Mr. Gutsy and a Brotherhood Paladin makes it very crowded. Perhaps the marker could be moved a bit to some larger space, or even to the inside of the vault (which would break immersion, I admit, but since both housing with storage space and fast travel are primarily a player conveniance, I'm more than willing to make that trade-of here... alternatively, broadening the walking space around the travel marker would let the nps pass by the bike on their daily routines without stumbling over it :)3) and finally, the static books that lie/stand around inside flicker and change textures for me. This might be totally unrelated to AE/CC and hint at a more general problem with my mod setup, but in case this is caused by something in CC, I thought I'd mention it as well.. Active Mod Files: 00 Fallout3.esm [CRC: C092218B] 01 Anchorage.esm [CRC: A4BA9D10] 02 ThePitt.esm [CRC: AE2FF288] 03 StreetLights.esm [CRC: C5690E8E] 04 BrokenSteel.esm [CRC: 30011B79] 05 PointLookout.esm [CRC: D92704D8] 06 Zeta.esm [CRC: 1D017E23] 07 Unofficial Fallout 3 Patch.esm [Version 1.2.0] [CRC: A104CF58] 08 Alton, IL.esm [CRC: D5343C5C] 09 CRAFT.esm [CRC: AE67CA57] 0A CALIBR.esm [Version 1.4] [CRC: 67CE3320] 0B Project Beauty.esm [CRC: 67951301] 0C ArefuExpandedByAzar.esm [CRC: 81581FCA] 0D Mothership Crew.esm [Version 1.66] [CRC: 33B4310A] 0E EVE.esm [CRC: 4BD8AFF9] 0F FO3 Wanderers Edition - Main File.esm [CRC: 9C986068] 10 Mart's Mutant Mod.esm [CRC: 9695F2A1] 11 Companion Core.esm [CRC: 06F02E35] 12 RobCo Certified v2.esm [CRC: E363B7D7] 13 Unofficial Fallout 3 Patch - Operation Anchorage.esp [Version 1.2.0] [CRC: CA877E59] 14 Unofficial Fallout 3 Patch - The Pitt.esp [Version 1.2.0] [CRC: 9D96A8DD] 15 Unofficial Fallout 3 Patch - Broken Steel.esp [Version 1.2.0] [CRC: C486896C] 16 LOCAL_UF3P_BS_RivetCityCTDFix.esp [CRC: 1905E9DD] 17 Unofficial Fallout 3 Patch - Point Lookout.esp [Version 1.2.0] [CRC: A9245EB9] 18 Unofficial Fallout 3 Patch - Mothership Zeta.esp [Version 1.2.0] [CRC: 30C44BE5] 19 EVE - UF3P Patch.esp [CRC: 4469A338] 1A DarNifiedUIF3.esp [CRC: 33D1F89A] ** Project Beauty- Broken Steel.esp [CRC: 652432DA] ** Project Beauty- Point Lookout.esp [CRC: 431457E1] 1B CASM.esp [CRC: 40AAEFBB] 1C ArefuExpandedByAzar-Radio.esp [CRC: CA304DDD] 1D GNR Enhanced.esp [CRC: 7BD44307] 1E NotSoFast.esp [Version 1.07] [CRC: FFF16D14] 1F ArefuExpandedByAzar-FixMisc.esp [CRC: D34D8F75] 20 ArefuExpandedByAzar-FixOptRemOld.esp [CRC: 675E86E8] 21 ArefuExpandedByAzar-FixOptAddNew.esp [CRC: 7D82F9F4] ++ ArefuExpandedByAzar-FixEyes.esp [CRC: 810BB9C3] 22 DCStreet - BS.esp [CRC: A35DAE19] 23 BA_WastelandRestoration.esp [CRC: EC8F9C45] 24 BA_WastelandRestoration_DLCs.esp [CRC: 6EAB0BB2] 25 BA_WastelandRestoration-ArefuExpanded.esp [CRC: 4147FC52] 26 FO3 Wanderers Edition - Main File.esp [CRC: 01982EC9] 27 FO3 Wanderers Edition - DLC Anchorage.esp [CRC: D6AA0D05] 28 FO3 Wanderers Edition - DLC The Pitt.esp [CRC: BFF37246] 29 FO3 Wanderers Edition - DLC Broken Steel.esp [CRC: 9226281C] 2A FO3 Wanderers Edition - DLC Point Lookout.esp [CRC: B63AAA64] 2B FO3 Wanderers Edition - DLC Mothership Zeta.esp [CRC: 03CF8025] 2C FO3 Wanderers Edition - Alternate Travel.esp [CRC: 9876E38C] 2D FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp [CRC: 88F5A264] ++ FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp [CRC: E13850C3] ++ FO3 Wanderers Edition - Project Beauty.esp [CRC: D3E4DF34] ++ FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp [CRC: ADDA0623] 2E WeaponModKits.esp [CRC: A6AF8FD7] 2F WeaponModKits - FWE Master Release.esp [CRC: 63174927] 30 WeaponModKits - OperationAnchorage.esp [CRC: 13A76792] 31 WeaponModKits - ThePitt.esp [CRC: 2F7C9661] 32 WeaponModKits - BrokenSteel.esp [CRC: 377467AC] 33 WeaponModKits - PointLookout.esp [CRC: 7C6C6D97] 34 WeaponModKits - Zeta.esp [CRC: 6C23E64A] 35 WMKAA12Shotgun.esp [CRC: 9DCD1FF0] 36 Companion Core DLC Addon.esp [CRC: 37145CC8] 37 RobCo Certified v2 Mechanist's Edition.esp [CRC: 585DB726] 38 RobCo Certified v2 Zeta Addon.esp [CRC: 07E827A3] 39 EVE - FWE Patch.esp [CRC: B94967E2] 3A Mart's Mutant Mod.esp [CRC: F2B3A052] 3B Mart's Mutant Mod - DLC Anchorage.esp [CRC: 5D392FF2] 3C Mart's Mutant Mod - DLC The Pitt.esp [CRC: 53DC9D8F] 3D Mart's Mutant Mod - DLC Broken Steel.esp [CRC: 4489C0D6] ++ Mart's Mutant Mod - DLC Point Lookout.esp [CRC: A4E67116] 3E Mart's Mutant Mod - DLC Zeta.esp [CRC: CEBFCDBC] ++ Mart's Mutant Mod - Zones Respawn.esp [CRC: CB6A4B5F] ++ Mart's Mutant Mod - Tougher Traders.esp [CRC: 6548C4D4] ++ Mart's Mutant Mod - Natural Selection.esp [CRC: 1AA10DF8] ++ Mart's Mutant Mod - Master Menu Module.esp [CRC: 3CAF7F12] ** Mart's Mutant Mod - Project Beauty.esp [CRC: DFA6EEA0] 3F Mart's Mutant Mod - FWE Master Release.esp [CRC: 7A8FAA71] ++ Mart's Mutant Mod - FWE Master Release + DLCs.esp [CRC: 7E10DA47] ** Mart's Mutant Mod - FWE Master Release + Project Beauty.esp [CRC: 9B509FB5] ++ EVE - MMM Patch.esp [CRC: 8F0F6B2B] ++ Fellout-pipboylight.esp [CRC: D5CAEA50] 40 Fellout-Full.esp [CRC: CC20DAAF] 41 Realistic Interior Lighting.esp [CRC: D6837240] 42 Realistic Interior Lighting - BS.esp [CRC: D04F6090] 43 Realistic Interior Lighting - OA.esp [CRC: A3688693] 44 Realistic Interior Lighting - PL.esp [CRC: CDC5FE99] 45 RobcoCertified24SideMod.esp [CRC: 9C938FCE] 46 RobCo Certified v2 Omnipatch.esp [CRC: C264D6BE] 47 FWE Hydration Tweak.esp [CRC: ABEC7074] 48 Bashed Patch, preRemastered.esp [CRC: 1FA68553] 49 Fallout Remastered.esp [CRC: F08CAA53] 4A Fallout Remastered - Mothership Crew.esp [CRC: 8DC5260F] 4B Fallout Remastered - FWE.esp [CRC: 549CD985] 4C Fallout Remastered - EVE (PI Merge).esp [CRC: CC8260BF] 4D Fallout Remastered - Mart's Mutants Mod.esp [CRC: 81F3957A] 4E Fallout Remastered - DCStreet.esp [CRC: D7F4FA4F] 4F Fallout Remastered - RIL.esp [CRC: AB249FB0] 50 Fallout Remastered - Fellout.esp [CRC: AE294C8F] 51 ManualMergedPatch.esp [CRC: D23F1C59] Thanks for listening, children ... erm... must have listened to Three Dog too much lately... :whistling: Link to comment Share on other sites More sharing options...
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