THEbloodymary777 Posted November 22, 2011 Share Posted November 22, 2011 I didn't like the armor degradation over a percentage like oblivion or morrowind...not hate, but didnt care for it. But, it doesnt mean it should be removed completely. you can upgrade armor and weapons at a workbench and grindstone. So the weapons and armor will go back to the previous condition. EX: your hide helmet you upgraded to (fine) over the course of time it will eventually downgrade to (normal or default) . After which it can be downgraded further (new ones like poor, dull, rusty, ragged rough and unusable etc). It gives more worth to that piece of equipment and gives a more realistic sense of weapon degrading is some1 working on this and has this been discussed..? Link to comment Share on other sites More sharing options...
eyk003 Posted November 22, 2011 Share Posted November 22, 2011 I would count on this kind of change happening. I personally hope to implement something like this, but I won't be discussing it on the forums until I've had a few trial runs with the Creation Kit and smaller, more modular changes. I'm sure this is the case for many serious modders right now :] it's a great idea Link to comment Share on other sites More sharing options...
firstprice Posted November 22, 2011 Share Posted November 22, 2011 I've hear about a few hardcore RPG mods that is going to implement features like hunger/thirst bars etc, so something like this could possible be modded in by the same people. Makes perfect sense that weapons/armor gets more rusty the more it's used. Link to comment Share on other sites More sharing options...
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