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[Request/Help]Worthwile Unique Items


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Ok, it took me a lot to make Perfect Wolf Set + Mastercrafted Chest, and it bugs me a lot that most of the loot I find in Toussaint has better values than my armor, despite being common items and not unique ones. This also applies to swords. Seriously, I had to ditch "Iris" just because I keep finding better ducal guard swords (or whatever). I have found the Sword of the Unseen Cave set, unique relic item, it's really good, but a couple of hours ago I found ANOTHER guard sword that does more damage than than. Seriously. It's painful.

Is there a current mod that fixes this? That makes unique items better than non-unique ones?

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Ok, it took me a lot to make Perfect Wolf Set + Mastercrafted Chest, and it bugs me a lot that most of the loot I find in Toussaint has better values than my armor, despite being common items and not unique ones. This also applies to swords. Seriously, I had to ditch "Iris" just because I keep finding better ducal guard swords (or whatever). I have found the Sword of the Unseen Cave set, unique relic item, it's really good, but a couple of hours ago I found ANOTHER guard sword that does more damage than than. Seriously. It's painful.

Is there a current mod that fixes this? That makes unique items better than non-unique ones?

 

Since nobody else has said anything:

 

First off, there are a lot of other factors at play with swords and armor besides purely raw damage/armor numbers. Especially with percentage damage resistances. That common item might have slightly more armor than your mastercrafted witcher armor set, but when mastercrafted bear school gear gives you a cumulative 70% resistance to all damage taken from monsters, it turns out that little bit of extra armor on the common item is pretty worthless in comparison. This makes sense, because witcher armor is designed to allow high freedom of movement (so the witcher can take advantage of their hightened reflexes and other fighting abilities) and has special anti-monster properties instead of being restrictive and heavy like normal soldier's armor. Very few common items and even the best relic items you can find or even craft usually don't have anywhere near the special protective or offensive properties that witcher gear has. Then there's the bonuses you get for a matched set of mastercrafted witcher gear, and you have even MORE reason to not give a toot about that common knight's plate that has 20 points higher base damage resistance than your witcher gear. It's still vastly inferior in every respect except that one inconsequential base stat. % resistances and buffs are much more powerful in this game than armor points.

 

Some sets of armor that closely match witcher gear but are by no means "better" are a set of special golden Toussaint armor you can find, the Hen Gaidth armor set and the Tesham Munta armor set.

 

Witcher swords are similar. They can sometimes do slightly less raw damage than normal infantry weapons, but again have special properties that make that little bit of damage difference irrelevant. Back to the mastercrafted bear gear again. The silver sword gives you:

 

+20% adrenaline point gain, +75% critical hit damage, +5% critical hit chance, +14% chance to dismember, AND +20% bonus xp from monsters (you level up 20% faster fighting monsters while this is equipped).

 

The steel sword is even more interesting, because among it's MANY damage resistance bonuses and a further large increase to adrenaline point gain is a +45% resistance to monster damage. Now combine that with the +70% from all the parts of the bear armor and...holy shite, that's 115% resistance to damage from monsters! You really want that sword that does a measly 20 points more damage over all these much more powerful protective abilities and stat bonuses? The witcher gear is better, trust me, your just not looking at the right things.

 

More on swords: Iris was great when you were the level you had reached at the end of Hearts of Stone. That special attack it had was pretty nasty. But just like all the gear you had that was great at lower levels, it is going to get left behind by higher-level items. If Blood and Wine didn't have better items there wouldn't be much incentive to play it except for the story. I recommend putting it on a display rack in your house because of it's unique appearance. There are also a few end-game relic swords that match the power of mastercrafted witcher swords, specific examples being Aerondight, Vitis, and a few level 50+ relic swords you can find diagrams for. This rewards you for exploring and crafting, but depending on the stat bonuses and abilities of different armor and weapons they are all more or less useful depending on your character build, play style, and the situation you find yourself in (ie: enemy you are facing, or if you want an exp boost to level faster, etc...). Again, the witcher swords end up superior to all the common swords even if a few have slightly higher base damage, and only a handful of special relic swords can match them. There is also the fact that common items aren't going to come with rune slots, and even magic-class items usually only have one, rarely two, almost never 3. Three runes on your witcher gear swords are going to easily make the raw damage output higher than the common sword with the better base damage anyway, as well as apply other beneficial effects in battle.

 

Hope I cleared this up and you can now see those common items are nowhere near as good as your special witcher gear.

Edited by mcchuggernaut
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