ERASERhead1 Posted November 22, 2011 Share Posted November 22, 2011 Okay, my friend and I are both having this issue, although we see it differently on our LCD screens. The best way he can describe it is dark lines behind the actual graphics/image. Now what I see are literally little tiny blocks/squares behind the graphics when I'm moving around, particularly on the land textures. Now we've both modded the crap out of this game; however, we both saw this going on in the vanilla version. Mods include land textures, blood textures, full RAM utility, nighttime sky, insane water, iron ore shinier, armor textures, ini tweaks for shaders, AA and Sharpening, post process injector, flora mod, 3rd person mod, jewelry/gold textures, morpheus font, etc etc. This is a small price to pay and the game looks amazing, but I'm wondering if anyone else is having the same problem or if anyone has a potential fix. I have an i5 2500k, gtx 560 card OC'd, 8gb's RAM, P87 Mobo, blah blah blah. I have 0 performance issues and no pop-up and the occasional stutter, nothing to complain about there. But again, these little tiny squares are clearly visible behind the graphics and I did see them, although a little less pronounced, in the vanilla version. Skyrim default settings came back that I could run the game on ultra and I got everything maxed out. 0 stutter, 0 tearing, awesome FPS, beautiful graphics, but these goddam blocks! Please, if you know what you're talking about, help a brother out. And that's meant to sound arrogant, there's a lot I don't know seeing as this and BF3 compelled me to build a pc, so I'm new as well. I just don't want to be going on some wild goose chase. PS: that insane water mod is unbelievable... you put that in with the reflection blur and those other lines in Skyrim prefs and you're looking at the closest thing to dx11 water... highly recommend Link to comment Share on other sites More sharing options...
ERASERhead1 Posted November 22, 2011 Author Share Posted November 22, 2011 "That's NOT meant to sound arrogant" Anyway, if someone can help that would be cool. Link to comment Share on other sites More sharing options...
Werne Posted November 22, 2011 Share Posted November 22, 2011 (edited) Those blocks you see are a mesh normal map. Bethesda screwed up something with the normal maps and now everything in Skyrim is blocky. The only way to fix it is to open the normal maps in Photoshop, GIMP, or any other program capable of editing .dds and correct them. Edited November 22, 2011 by Werne Link to comment Share on other sites More sharing options...
ERASERhead1 Posted November 22, 2011 Author Share Posted November 22, 2011 very cool Werne, thanks for the help... now, maybe a stupid question, but do you think Bethesda will address this in the upcoming patch, or will we be left to correct this ourselves? Link to comment Share on other sites More sharing options...
ERASERhead1 Posted November 22, 2011 Author Share Posted November 22, 2011 Dammit, I'm sorry, I should get all my questions out in one post... but one more. How involved is that, as I am admittedly unfamiliar with this process... Link to comment Share on other sites More sharing options...
MShoap13 Posted November 22, 2011 Share Posted November 22, 2011 (edited) Bethesda admitting they screwed up the DXT compression of some of the files that came with the game on launch? It could happen... Though, I highly doubt we'll see them re-releasing or patching what's already been released. And it's going to take a talented individual quite a while to get every normal map in the game "fixed", and even then, the modded normal maps won't be what Bethesda originally made (hopefully really damn close though). Luckily for you, you're not playing this game on a console :biggrin: where fixing the normal maps will probably never happen. Edited November 22, 2011 by MShoap13 Link to comment Share on other sites More sharing options...
ERASERhead1 Posted November 23, 2011 Author Share Posted November 23, 2011 Thanks for the reply MSHoap13. I did some light research on normal maps and yeah, definitely out of my league. I really can't stress enough how building this thing was undoubtedly THE best investment in my gaming hobby. For a game like this it certainly goes beyond just being a graphics prostitute as well; although one could easily argue that better graphics = an increase in immersion. I downloaded the Battlefield 3 beta for PS3 for shits and giggles and was appalled. Console owners really get shafted, but I guess it comes with the price of being more user friendly. Irregardless, I appreciate the feedback. Sounds like it is what it is, and I'm cool with that. Unless of course some awesome modder wants to do guys like me a solid. I'm still kinda perplexed as to why I've never really seen this mentioned. I guess most people playing the game have bigger fish to fry, as I've seen some pretty crazy issues on these forums alone. On a different note, and this might sound weird, but I'm worried I created a modding monster out of my buddy. We were part of the Sony faithful for years and years, until the PS3 hack and the epic fail of Socom 4 collectively forced us to wake up and smell the coffee and pack our bags. Obviously modding is more or less a non-issue in the console world, and every day I hop on here and think how lucky Bethesda is to have talented independent programmers and artists make their game even better. But it's starting to become an addiction. I think we've both spent more time surfing the Nexus than playing the actual game, as evidence by the fact that I'm only a level 20 and feel as though I've barely scratched the surface of this game. Now I'm reading that Tamriel and Morrowind are in Skyrim, amongst other things. I'm hoping this patch we got last night doesn't deter the modding community's efforts. Please keep up the great work! P.S. Emperor Mod (rule Skyrim) would be legendary Link to comment Share on other sites More sharing options...
MShoap13 Posted November 23, 2011 Share Posted November 23, 2011 (edited) The most endorsed mod on the Nexus actually addresses this issue for faces. see: Top 100 With time, and on an "as needed" basis, large texture/normal map overhauls will begin to form. Eventually, we (on PC) won't have any of these blocky normal maps. Edited November 23, 2011 by MShoap13 Link to comment Share on other sites More sharing options...
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