ShabnamHoward Posted April 29, 2020 Share Posted April 29, 2020 (edited) There are 4 or 5 doors with numbers for each vault. The only difference is they are switching the diffuse map for the door mesh. It ought to be simple to edit the _d file in Gimp, paint out the number, then in FO4Edite replace the old diffuse map in a copy of that vault door object. Edit. Oops. This is exactly what Cartman wrote. Missed that. Sorry. Edited April 29, 2020 by ShabnamHoward Link to comment Share on other sites More sharing options...
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