Phillymod Posted July 29, 2016 Share Posted July 29, 2016 So first of all I'm playing on vanilla no DLC first patch FO4. I have all the ini stuff setup yet some armor and weapon mods show up as invisible can't seem to figure out what the dealio is. Any Ideas or suggestions? Link to comment Share on other sites More sharing options...
Sharlikran Posted July 29, 2016 Share Posted July 29, 2016 (edited) Bethesda changes Fallout4.esm without notice and it breaks mods because of the changes to records and subrecords within the records. Like computer programs Fallout 4 plugins are not forward compatible. If Bethesda changed the format of the record for Fallout 4 1.5.157 or 1.6.3 then you will need the correct version in order for it to work correctly. If the mod was made prior to the release of the CK then the mod was made without the CK and probably made with FO4Edit. Without the CK there was no way to know the record format. In those cases Fallout 4 1.4.132 should work. Otherwise I'd say 1.5.157 is the minimum I would suggest using if you want things work correctly. Edited July 29, 2016 by Sharlikran Link to comment Share on other sites More sharing options...
Phillymod Posted August 1, 2016 Author Share Posted August 1, 2016 Bethesda changes Fallout4.esm without notice and it breaks mods because of the changes to records and subrecords within the records. Like computer programs Fallout 4 plugins are not forward compatible. If Bethesda changed the format of the record for Fallout 4 1.5.157 or 1.6.3 then you will need the correct version in order for it to work correctly. If the mod was made prior to the release of the CK then the mod was made without the CK and probably made with FO4Edit. Without the CK there was no way to know the record format. In those cases Fallout 4 1.4.132 should work. Otherwise I'd say 1.5.157 is the minimum I would suggest using if you want things work correctly.Alrighty Link to comment Share on other sites More sharing options...
Recommended Posts