AxleB Posted November 23, 2011 Share Posted November 23, 2011 (edited) Okie dokie, i'm new at this whole mod thing. I've got dds viewer and a way of editing the texture files extracted from the bsa. What i need to know now is how do i map effects like the daedric armor glow to meshes/textures (i am aware i'll need more software lol) Basically i wanna put that sweet red glow in a couple of places on the helm, gauntlets and boots. [edit] Nvm, looks like you need a script for it? in the misc bsa there's an item called daedricarmorattachfxscript.pex Edited November 23, 2011 by AxleB Link to comment Share on other sites More sharing options...
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