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(Manufacturing expanded:) Pack and unpack: Corpses?


Gameaholic

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Hi folks,


I recently installed manufacturing expanded and i have been having a blast with the Auto-Butcher.

The idea of rending corpses into usefull items is pretty fun but right now is limited because of having to carry corpses. And i would like to get more use out of it for "hunting".

Right now i count the numbers of kills i make and use console commands to spawn them near my butchery. But i was wondering if there was a way (perhaps using F4SE) to "bag" a corpse.

Could you bag a corpse, storing it's ID and disabling it. Then "unpack it" by a "Place.atme #id" and enable?

Would this be possible?

Thanks.

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