45AARP Posted August 4, 2016 Share Posted August 4, 2016 (edited) I'm having a hard time finding a way to get the focus point for the DOF effect with Oblivion Reloaded to be just above the crosshair in 3rd person as opposed to directly on it. It's set by default to be a static DOF in the distance, but when changed to be dynamic like it is in 1st person it just focuses on my character. I managed to get this to work with ENB by editing just one value in enbeffectprepass.fx, but can't find anything in 2 out of the 3 config files for the DOF (The actual .fx file seems to display just random symbols when opened). For future reference if anyone wants to do this with ENB just open enbeffectprepass.fx and find FocusPoint=float2(0.5, 0.5); towards the top, and change the last 0.5 into a 0.45. Edited August 4, 2016 by slapahotribe23 Link to comment Share on other sites More sharing options...
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