Boodrl Posted November 24, 2011 Share Posted November 24, 2011 (edited) I have a mod that is using a rose mesh in the texture. The rose has about 14000 vertices :ermm: When I load the rose in the game only one side of the petals actually shows up in the game. I know about adjusting normals so you can chose which side the texture shows up on. I want both sides of the petals to have visible textures. I've tried duplicating the petal meshes which raises the vertex count even higher. When I load it in dragon age the mesh is obscured so I don't think DA:O can handle that many verticies Does anyone know how I can get both sides of the petal mesh to show the texture? EDIT--Annnd I just realized a second too late that I posted this in the wrong section.... :wallbash: Soorry moderators :unsure: Edited November 24, 2011 by Boodrl Link to comment Share on other sites More sharing options...
Thandal Posted November 24, 2011 Share Posted November 24, 2011 EDIT--Annnd I just realized a second too late that I posted this in the wrong section.... :wallbash: Soorry moderators :unsure:Fixed that for ya' :thumbsup: Link to comment Share on other sites More sharing options...
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