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Speak when spoken to!


ChosenOneVII

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I would like to request a (possibly) simple mod in which NPCs do not automatically attempt to engage you in conversation when you walk by. It breaks the immersion when you ignore them and keep on walking, yet they continue to rattle on, oblivious to the fact that you're gone. Also, I'm tired of situations in which I finish a quest on good terms with an NPC, but when I walk passed them to leave they insultingly tell me to leave them alone even though I made no attempt to engage them. So, of course I'm obligated to kill them for disrespecting the Dragonborn. It's fine for NPCs to talk to each other, and there may need to be a few exceptions (ie: quest givers or potential followers), but other than that they should stfu unless I press the talk button.
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