nixaguy Posted November 24, 2011 Share Posted November 24, 2011 (edited) Hello, recently, for a mod im working on, i tried duplicating some items, for the purpose of having a unenchanted version of it, for crafting purposes. I managed to create it, and the recipe to craft it, although now i dont know how to change the name, and, unfortunately for me, the name has changed into 1-2 characters, that almost looks like i put some hex code where it shouldnt of been. If anyone has created brand new items with TESsnip, and would be willing to help me out, i would be very grateful. If it matters, im creating unenchanted dragon priest masks, and although the item has been created, and it doesnt have the enchantment, which i got rid of, i cant figure out how to change the name.Sorry the picture doesnt include the item, picture was too big. Edited November 24, 2011 by nixaguy Link to comment Share on other sites More sharing options...
MShoap13 Posted November 24, 2011 Share Posted November 24, 2011 (edited) I'm not sure about TESsnip with Skyrim files as I haven't gotten it to work for me (on XP x64) but if the records are anything like Oblivion's, it should be the "FULL" record that determines the item's name. Other examples of records include "EDID" for Editor ID and "SCRI" for Script. If this doesn't help you should be able to find an item (any item) in the Vanilla Skyrim.esm and study it's record as a reference for where the name goes. Edited November 24, 2011 by MShoap13 Link to comment Share on other sites More sharing options...
nixaguy Posted November 24, 2011 Author Share Posted November 24, 2011 (edited) Ive looked at a few, and the FULL record doesnt actually house the name (or if it does, im clueless as to how it does), I dont think its EDID, and i havent checked out SCRI yet.Thanks for the helpIt appears my descriptions aren't working eitherAfter glancing at other files, i would also guess that its FULL = name, and DESC = description but, i dont know how, because they are both 1-2 characters long.Someone more experienced with hexadecimal numbers than I, would be needed to figure this out.The record FULL is generally very small on all of the vanilla files, however, entering a long name appears to work... Edited November 24, 2011 by nixaguy Link to comment Share on other sites More sharing options...
MShoap13 Posted November 24, 2011 Share Posted November 24, 2011 EDID is the hexidecimal ID that the CK is designed to make use of, and SCRI is the name of any scripts tied to that item/quest/etc. It really should be the "FULL" record that contains the name. It may, or may not, contain other information as well. Link to comment Share on other sites More sharing options...
nixaguy Posted November 24, 2011 Author Share Posted November 24, 2011 Thanks a lot for the help, i managed to get the names working, using the FULL record, and the descriptions using DESC record, although, it adds some funny string after the description in game, so ill have to get that sorted out tommorow, thanks again for the help though. Link to comment Share on other sites More sharing options...
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