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new head mesh in game: weird shading issue


sircaine

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Hello community,

 

I altered Yens head mesh (for testing purposes). The weights are fine and I have set exactly the same material for export but I still get this weird shading in game:

 

 

http://img5.fotos-hochladen.net/uploads/witcher320160eluhov8ts0.jpg

 

Anybody ideas or tips for exporting fbx files? I have not altered the xml files. So there must a problem with the fbx export :-(

Edited by sircaine
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