oAurAo Posted December 3, 2011 Share Posted December 3, 2011 I agree that the 2handed weapons are way to slow. Personally I dont like to play a balanced game I like to fly around killing absolutely everything in sight with frightening efficiency(preferably like a Ninja). There should be an easy fix to this once the creation kit is released. In the other construction kits there was an option to create weapons, where you could make a 2h weapon and make it as fast as you want. The one mod I want to try and make is one where you can attack while jumping and falling. Link to comment Share on other sites More sharing options...
jantspo Posted December 3, 2011 Share Posted December 3, 2011 (edited) I was thinking about this as well, but I don't find all the "great" weapons to be too slow, mainly just the greatswords. I was think of a change to the specific weapon perks to make them more unique. Something along the lines of: Limbsplitter: attacks with axes do additional dmg and cause bleed effect (3 ranks) Deep Wounds: greatswords attack speed is increased by x% and have an y% chance to crit (3 ranks) Skullsplitter: attacks with warhammers ignore x% armor and normal attacks have y% chance to stagger or stun target (3 ranks) I just need to learn/ find the resources for modify perks. Edited December 3, 2011 by jantspo Link to comment Share on other sites More sharing options...
Recommended Posts