Bunik Posted November 24, 2011 Share Posted November 24, 2011 Now this sounds ridiculous, but that's what I want to do.I want to create a moving house with certain animation. This house would move around the world while an NPC would live in it and possibly attack innocent creatures in it's visinity. If the house would be it's own mesh with own skeleton and animations, would it be possible to attach some sort of self gravity on it?What I mean is that standing on moving objects in this engine does not seem to behave normally due to havoc I guess. And if the house jumps or whatever all objects would fall off it. (yes the house would be full equipped for living. ) Does anyone have past modding experience with previous engines of Beth games if it could be sort of possible? Thanks in advance for any comment or idea. Link to comment Share on other sites More sharing options...
Ashbean Posted November 24, 2011 Share Posted November 24, 2011 so, like some sort of airship-type thing? it was doable in previous games, but i'll be honest, i don't know how it'd work with the current engine Link to comment Share on other sites More sharing options...
Bunik Posted November 24, 2011 Author Share Posted November 24, 2011 Not an air ship, it would.... walk on the ground. Yes the house would walk. :) Link to comment Share on other sites More sharing options...
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