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Max Actors On Screen


Falconsflight

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I was just curious about how many characters you could get on the screen while maintaining a playable FPS. for example a mob of zombies, would it be 10 before there is severe lag or a higher number, and ofcourse these particular actors would be low poly count / texture / mesh or w.e to reduce lag. I know this would be different on diff computers but I just want a ballpark, then again might just be total speculation at this point, thanks.
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