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Companion perk


BlueBeard1983

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I'm working on creating some mods that add in new companions, and I want them to add perks like the vanilla companions (i.e Boone's Spotter Perk). I've dug through the GECK and the forums, but haven't had any luck. I've already made the perks and the messages for them being added and removed, but can't figure out how to get them working right. Any help is appreciated.
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For the standard companions it's done in the conversations. Edit quest VNPCFollowers, go to the topics section and click on FollowersHired in the list on the left. Go through the responses for a successful hire and look at the result script (begin) and (end) blocks, in one of those is where the perk gets added. So you would want to do something similar in the conversation where your new companion joins the player. Edited by viennacalling
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I can't figure out how to add the perks to the player character when a companion is hired.

 

Presumably you are doing the hiring in dialogue? So when you do all the other hiring scripting in the dialogue results script also add:

 

 

Player.addperk YourPerkName

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