Jehoram Posted August 10, 2016 Share Posted August 10, 2016 (edited) Distinct Skyrim Landscapes Nexus Download Note: This mod will look several orders of magnitude better if you run DynDOLOD by Sheson. I didn't want to make the Highly Recommended mods listed below as requirements but to get the full effect of the mod they are necessary! When I first read about Skyrim in the lore from previous elder scrolls games, I had a much different impression of what the land actually looked like when compared to Bethesda's vision which was released to us. This mod is a representation of the mental image I created when I first read about Skyrim. Currently, this mod affects seven Holds; Hjaalmarch, The Pale, Winterhold, Whiterun, Eastmarch, Haafingar, and Falkreath. The idea for this mod actually started a long, long time ago back in the days of Morrowind when I first read about the land of Skyrim in the in-game books. I've always been a huge fan of TES Lore and this is my attempt at interpreting that lore and bringing a new and unique look to the land of Skyrim. Now on a more personal note, this mod has been my brainchild on and off for more than two years. It's been a very slow project and I really appreciate those of you who have followed with interest even through the long periods of my absence. One of the more recent breaks I took away from this mod came after my father passed away suddenly in an accident on September 11, 2015. I was coming into a time in my adult life when my dad was not only my dad but my friend and having that taken away from me was really tough. I have included a small tribute to my father in an out of the way location as part of the mod. Current Release Version 1.0 Requirements DawnguardHearthfireDragonbornSkyrim Flora Overhaul (Not totally required but it won't be the same without it)DynDOLOD (Again, not totally required but the old LOD will pop in and out unless you update it with DynDOLOD) Release Changes Hjaalmarch remove treesNordic ruins sticking out of the muddead skeletons Falkreath Huge treesVery little underbrush The Pale Remove treesfrozen tundrajagged rocks Eastmarch Dead Trees and grassMore animal skeletonsMake River Yorgrim navigable Winterhold No foliage Whiterun Hold no treesexpand on giants Haafingar Hold thinning the treessnowy roadbarren coast Throat of the World No trees, gives it an Everest-y feel! Installation Install with your favorite mod manager or drag and drop the files into your Data Folder Compatibility At the moment compatibility will be hard to determine, in the coming days as people start using the mod in their playthroughs I hope to compile a more defined list to see what needs patching. Patched Cutting Room Floor by ArthmoorSkyrim Better Roads by SilentResidentEnhanced Towns and Cities by Missjennabee Coming Soon Skyrim BridgesJK's SkyrimMaster the Summit Highly Suggested Mods Verdant by PreeumSkyrim Flora Overhaul by VurtSupreme and Volumetric Fog by MannyGT FAQs Q: Will you make this change for me?A: I'm always willing to listen to new ideas, but there is no guarantee it will happen. Q: Is this compatible with "X" mod?A: That depends on the mod. Texture and mesh mods will almost always be compatible. Mods that add objects to the landscape may be incompatible only in that they do not match the new aesthetic of the region. The good news is that 9.9/10 cases a compatibility patch will be made fairly easily and I will be doing my best to cover most of the requested mods. Q: I like this change, but that change makes me cringe.A: Sorry, can't help you on that front. Feel free to download and remove whatever you want for your own personal use. Whats Next? Priority for the next couple weeks will be providing patches for major mods that may conflict. After that I'll be continuing development of the mod by adding new content! I'll be posting screenshots of development here as I go to get feedback from people about what they think about progress on the mod! Edited August 11, 2016 by Jehoram Link to comment Share on other sites More sharing options...
Recommended Posts