artificeren Posted November 25, 2011 Share Posted November 25, 2011 Could somebody change (or at least show me how to change) the font used in the books? I'd like to sit down and read them, but the font is just distractingly less-readable than most. Link to comment Share on other sites More sharing options...
artificeren Posted November 25, 2011 Author Share Posted November 25, 2011 Hey, so I've figured out enough to think it's in the fonts_en.swf file. But I don't know what to do from here. Link to comment Share on other sites More sharing options...
artificeren Posted November 25, 2011 Author Share Posted November 25, 2011 OK, so I've got it now. For anybody who wants to know how to do it:1) use sIFR to save a font file into a swf file in the Data/Interface folder2) use bsaUnpack to to extract the fontconfig.txt file3) add your new swf file as a fontlib in the config file4) change the $SkirmiBooks entry to use your font Because I don't know of a font that looks like it would fit lore-wise, is free to be copied around, and is easy to read; I won't be releasing a mod. But for now I'm using Calibri and am enjoying the now-easy-to-read books. Link to comment Share on other sites More sharing options...
cooltrickle Posted November 26, 2011 Share Posted November 26, 2011 I wasn't really fussed about changing the book font but I gave it a go anyway, thanks to your post! I'll just add some extra details to your instructions. I ended up using OpensIFR to avoid needing Flash software. It requires a TrueType font (.ttf extension), which it will convert to .swf: e.g., newbookfont.ttf --> newbookfont.swf 1. Copy newbookfont.swf to Skyrim\Data\Interface 2. Add this line to the extracted fontconfig.txt (which you should also place in Skyrim\Data\Interface): fontlib "Interface\newbookfont.swf" 3. Edit (not add, this line should already be present) the following line also in the fontconfig.txt: map "$SkyrimBooks" = "Skyrim_Gaelic" Normal so it reads map "$SkyrimBooks" = "newbookfont" Normal In other words replace "Skyrim_Gaelic" with the name of the newbookfont.swf file you made earlier. Note, you don't have to use the .swf extension this time. 4. Try opening a book in game to see the changes. If you see squares on the pages and no letters, it means the font you chose won't fit in the book for some reason. Just try another. NOTE: Once you've installed opensIFR, it might throw an error when you convert your .ttf; just download an earlier swfmill.exe and copy it over the original. I had this problem so I copied the swfmill.exe from the earlier 0.3.1 version over the first install, then it worked fine. Link to comment Share on other sites More sharing options...
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