shadow1113 Posted August 13, 2016 Share Posted August 13, 2016 What the title says: I can create helmets that actually work and behave perfectly fine in all other instances with Outfit studio, but for some reason when I target the wearer in VATS or decapitate them, the helmet is bound to their main torso, not the head. What am I missing here? Link to comment Share on other sites More sharing options...
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