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Various Idea's~


Huglarh

These Idea's~  

6 members have voted

  1. 1. Any of these Idea's are any good?

    • Some of them/One of them is good.
    • Some of them/One of them is Bad.
    • Other. [type it in comment.]


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Warning, Big wall of text, get your Patient game Face on!

 

===

 

0). Introduction - Beginning

 

1). High heels - IA

 

2). Beautiful dresses for women, and manly outfits for

 

Men - II

 

3). Dragon Weaponry - III

 

4). Soul gem sentries - IV

 

5). Triple Enchantments - V

 

6). Dragon Taming and Raising - VI

 

7). A Dragon Ranch Estate & Dragon Egg's - VII

 

8). More Craft-able assortments of Weaponry, Custom

 

Artifacts, Armors, item's, Etc. - VIII

 

9). Secret Boss - Dragon Emporer - IX

 

10). Can be accompanied by more then one Companion, and

 

the option to have them warp to you. - X

 

11). Dwarven Technology Revised - XI

 

12). A House with all the nessecities - XII

 

13). The Mask of Transformation & Craftable blank masks

 

with many styles - XIII

 

14). More world's and one's of old - XIV

 

15). Various summones, and Summon Mana Dragons both big

 

and small - XV

 

16). Raw Magic Power's - XVI

 

17). Being a Werewolf WITHOUT Being affiliated with

 

Hircine and More - XVII

 

18). More body sizes [AKA Hulk Nord] - XVIII

 

19). Asthetic Effect's that are equippable - XIX

 

20). Giant Proportions & Mammoth raising - XX

 

21). My life as a Jarl - XXI

 

=== Beginning ===

Introduction~

 

I really hope to get Skyrim soon, i have seen the Youtube

 

videos on it, and it looks marvelous, and not bad from

 

the looks of it. what caught my attention most Was being

 

able to-- finally-- Create your own gear, and not only

 

that--upgrade them and better enchanting system then the

 

previous~ plus the animations are no longer jerky like

 

Oblivion, which im still proud to own~ xD and the armors

 

got some very Nordish overhauls! The Deadric armor

 

certainly catches my eyes! so does the dragon armor.

 

[Though im sad to discover, you cannot make dragon

 

weapons... tis sad.]

 

And thus, i see Skyrim Modding is already into full

 

swing, im already enthusiastic about it~

 

Several idea's of the Following was a hope for in the

 

upcoming mods, and if several are free for others to take

 

up on in creating:

 

=== High heels - IA ===

 

I like a woman in high heel's~ Or if your a male and want

 

relive the disco days when men would wear some shoes like

 

that as odd as they were. It amazes me how good they

 

looked in Oblivion, and how the scrip pulled it off to

 

make them adjust their feet correctly to wear them. But

 

you know? their always high or low, no mediums and not

 

enough variaty. Same could be said, not only for shoes,

 

but for clothing. Hopefully it can be pulled off again

 

the same way, without shortening the woman's leg by her

 

ankles.

 

=== Beautiful dresses for women, and manly outfits for

 

Men - II ===

 

You know? There are some but their not pretty or

 

beautiful or feminine enough in oblivion. then again i

 

guess im used to see the same design just in a different

 

color or outer pattern. Plus, lets be frank both Ladies

 

and Gentlemen present here to read. For the Ladies, ever

 

wanted to be the fairest one of all, whether tomboyish or

 

girly? Men, ever wanted to chug a bottle of Ale down in a

 

gulp, while dressed like a Masculine shirtless hairy

 

chested Texan Nord? Even if some are out of place given

 

the Era of the game and settings and all its concepts, I

 

was hoping there would be more elegant and warrior-ish

 

outfits for females, as well as more manly outfits such

 

as the suggested. Come on, you know you wanna tear a

 

Dragons horns from his head and wear them on each

 

shoulder or the forehead, so you can give your best

 

impression of what a headbutt really is~ Perhaps also

 

more regal attire for both genders, and everyday wear.

 

=== Dragon Weaponry - III ===

 

Dragon armor is Techincally. for me, the Light Armor

 

version for Deadric, and Deadric weaponry pretty much

 

covers the needed Teir power needed. But you know? It

 

isnt satisfying. I'd like to habe a Bow with a Dragon

 

wing bone and two dragon skulls to make a Bow, I want a

 

Great and normal sword decorated in Dragon teeth, on a

 

Steel base~ The list goes on!

 

=== Soul gem sentries - IV ===

 

For the Love of all that is Good, I do not want to hear

 

"Great, not another turret idea", Come on, read before

 

you knock.

 

Ever wondered [Warning, spoilers] what those Soul gems on

 

those pedestals in dungeons can fire magic like that, How

 

you see them from time to time in some places and plus

 

how they function as they are.

 

Ever wanted to have more variety in Trap making? But

 

perhaps more balanced [and maybe a unfair version just

 

for goofing off] and maybe make a ranging contraps of

 

kinds?

 

What if you could remake those, how i will call them

 

now... "Magick Turrets", But perhaps more crude, easy to

 

destroy. Ranging from Very powerful but fragile to weak

 

but sturdy, giving that im hinting they are destroyable

 

but placeable~

 

Come on you can make a sort of Magic "Land mine", ever

 

wanted to make something like it?

 

The Gem type changes how strong it is, how sturdy its

 

stand is and its fire rate, how strong its affiliation

 

with a selected element is~ The stand can be made from a

 

range of metals. The stronger it is, the harder it is to

 

destroy it. Though i guess for balance, some gems dont

 

set well on Stronger alloys that arent Magic friendly.

 

=== Triple Enchantments - V ===

 

I Know, a OP idea. But you know what? I do not care, and

 

i know some of you want to. maybe even Quadruple Enchant

 

something~

 

This is debatable but i am looking forward to being able

 

to Enchant my gear multiple times and get the more

 

desired enchantments, just for goofing around.

 

Though i suppose that involves Creating not only how

 

difficult it is to obtain the items needed to make it,

 

but create a con like... You have to give up a Deadric

 

artifact to make a triple enchanted item. Or a Unique

 

Soul gem that let's you do such a thing, but its so rare

 

you might as well not bother. Or it can be found off some

 

of the most powerful and toughest enemies in game. but

 

there is only one of each for a set of armor, shield and

 

one Weapon of choice. After that, you stick with what you

 

got at what skill level you made them.

 

But i hope for Quadruple or atleast triple Enchanting~

 

Maybe make it a available perk in Enchanting skill but

 

requires 20 perk points to unlock, making it risky so

 

spend all those points on when you got other things to

 

spend em on.

 

=== Dragon Taming and Raising - VI ===

 

ITs nice you get to use a Dragon shout to summon a handy

 

Dragon to come to your aid~

 

But you know what? Call me a weakling but i feel bad for

 

those Dragon's Even after you... um... [trying not to

 

spoil things] Defeat their "Leader", theres already too

 

much damage done, so they have to survive by attacking

 

and chasing off anyone who may wish to do them harm.

 

Ever wanted to raise a Dragon of your own? And depending

 

on what you feed it, raise it in what surrounding or

 

biome and/or the necklace you have it wear, creates the

 

outcome of how its appearance is, if it uses more magic

 

oriented attacks, Melee, Breath, Sweeping attacks and

 

natural abilities~

 

Which brings us to--

 

=== A Dragon Ranch Estate & Dragon Egg's - VII ===

 

Well not if a Ranch but a "Roost" for them. But if you do

 

come across as Egg belonging to one of the dragon's, nows

 

a time to raise them and put in a good word for the

 

people of Skyrim that all dragons arent bad since Alduin

 

is dead, and Most likely, get some unlikely help from a

 

Raised unlikely Ally in some situations-- as long as its

 

on the surface~ xD

 

Be nice to raise them, maybe if you wanna spend time

 

interacting, watching the fly, social, maybe tussel with

 

one another from time to time, maybe even create some

 

Neat personalities for them when they interact with you

 

or among their peers. Maybe learn how mating works, learn

 

a bit more about The Voice from their speech patterns.

 

Maybe even raise up new types of dragons, Maybe some

 

aligned with Ice, fire, Thunder, Earth, Light and Dark.

 

[No, you can not create the next Alduin.]

 

Plus since you don't have the concern for security, you

 

know anyone not allowed on the property with malicious

 

intent WILL get singed, Mauled, Mutilated, maybe even be

 

humbled and humiliated~ ... By the Dragon's, just incase

 

you didn't follow.

 

Of course im thinking it should cost over 500,000 septims

 

and be a End game estate unlockable, for balance and

 

something to work forward to. Plus you have to have a Egg

 

in order to even buy the deed. Or thats asking for a

 

barrel to raise fish in but with no water.

 

=== More Craft-able assortments of Weaponry, Custom

 

Artifacts, Armors, item's, Etc. - VIII ===

 

Actually. Im aware there are such things already in

 

production, already made but being improved upon, or Done

 

but as far as the author is willing to go.

 

Skyrim already has the open concept of Smithing,

 

Enchanting and such. It might be fun [in my opinion] Just

 

to make some interesting item, for appeal, showing off

 

and such. Maybe something useless.

 

Or maybe make different armors of its respective

 

Metal/leather types but with different designs. Like

 

maybe looks more assassin like, maybe has floral patterns

 

on it, The armor looks more ornate or dragon like. This

 

can apply to things like apparel, Weaponry and maybe even

 

create your Own Artifacts, apart from the Deadra but they

 

will obviously be blank and require enchanting.

 

=== Secret Boss - Dragon Emporer - IX ===

 

Perhap's Along the Line of a Empress and we can portray

 

she is a Female Dragon. Stronger and more powerful then

 

Alduin, but Alduin is unique in his ability to travel to

 

sovngarde to gain more power, and regain lost power and

 

strength by consuming the souls of those fallen.

 

This is considered the "Child project" of Alduin in the

 

attempt to create a Heir, A Successor for anything that

 

could happen to Alduin, she would take over and continue

 

out his plan.

 

Though i will say even if she were defeated, she wont die

 

but you can request a Dragon egg, a good time as any to

 

make her wake up from what she was selfishly raised to

 

do, and start the Dragon blood line and relationships

 

with the other races all over again.

 

There is nothing more i like is fighting Ultimate Bosses,

 

Secret bosses that are optional but more powerful then

 

anything you have faced~

 

=== Can be accompanied by more then one Companion, and

 

the option to have them warp to you. - X ===

 

Another one i am aware that is in progress, But im still

 

reminding and looking forward to being able to have two

 

companions atleast. assign one to melee and another to

 

Magic so i keep a variable team for any situation.

 

None of those Glitches or Mods that only keep a

 

"follower" around.

 

I really love that seeing a Companion can have his

 

inventory filled with better equipment, you can make

 

Enchanted better gear and weaponry then what he/she has

 

by default. I have to say it is the biggest improvement,

 

To me, where it lacked in Oblivion when you had a

 

follower.

 

Plus your Follower was not Expendable. In Skyrim they are

 

always Essential. Finally my guy can put up a fight AND

 

recooperate after some time after the fray or when still

 

in combat. In Oblivion, you had to hold their hand and

 

watch them. I know a lot of people here today know that

 

should not being a thing or a situation you'd like to

 

watch out for. And i bet anyone would like to play healer

 

and stay behind ally lines to keep them alive is when the

 

AI is a lot better then it is now, even if its imbalanced.

 

I know i do need to heal them now and then, but that

 

means i have to stay behind and not lift a sword just to

 

see them survive. They look stereotypical of someone who

 

runs in expecting to take down anyone but they go and die

 

without concerning their own health or the odds weighed

 

against them.

 

=== Dwarven Technology Revised - XI ===

 

Not only have they Mastered Magic, And Made a Steampunk

 

high tech civilization ahead of its time and Era, they

 

made moving machines using technology and Magic combined.

 

Now think. How would you like to reverse Engineer those

 

Schematics, And create your own Bots, maybe your own home

 

based on their technology? Maybe worked a Steampunk

 

Factory thats based on creating a limited Default Dwarven

 

Robot's but only if you have the Schematic blueprints in

 

the most unlikely of places.

 

Your own Massive Building Next to the Factory, where you

 

can have a little bit of everything from home or from

 

your explorations~ But also where you can make your own

 

Custom Robots. Stronger and more effecient from the

 

robot's made by default. The Factory ones cant be

 

customized or even improved or altered of their behavior

 

such as attack & Defensive patterns.

 

You can only have one of Each Robot type, From the Spider

 

bot, The Robot's that look like they can roll up into a

 

ball, and the Centurions themselves, Big tanks but slow

 

to turn around and slow to move.

 

You can change many aspects about them, but its limited

 

for fairness, or left open if you like to have weapons of

 

mass destruction, or other various roles like healing or

 

using melee to range attacks. Maybe attack faster but

 

weaker but haver stronger defense. The possibilities are

 

limitless~ Such as making bots out of different metal

 

types perhaps.

 

Custom ones are technically Companions, And are self-

 

explanatory, the difference between them and factory made

 

is that they might be stronger, more effecient and/or

 

have different functions.

 

However, Factory made ones must be controlled by A

 

Dwarven Lexicon Terminal within the Magicka Terminal

 

room, Special MAgic crystals that can control the

 

functions of Factory made Dwarven robots, When you do

 

interact with it, It will show a List of the Available

 

Robots made in categories. From -None- to -[Robot name

 

here]-.

 

Where do they go? Don't worry. Once they roll out of

 

production, they will need a bit to activate and set

 

themselves up. If your watching them as they roll out,

 

They will roll out of their tube, or Conveyor belt or

 

Duct of what ever, Idle there as they stand upright,

 

several bleeping sounds to notify they are getting

 

themselves set up. Then they survey their surroundings

 

and, for preventing performance issues, they waddle, roll

 

or crawl into their own rooms made for them. I suppose

 

also to make it Performance friendly, you can only make

 

20 of each robot type~

 

For the Centurion's, the Architecture Is reminescent of

 

Roman culture, with Their usual Perch where they sit up

 

in and wait for further command or if there is anyone

 

unwanted in the vacinity. They are displayed nice and

 

fresh, looking proud and ready for what task they are

 

given.

 

The Robot soldiers room is standard dwarven architecture.

 

But with dummies setup for them. They either stay huddled

 

up in their dormant state or they roll around taking

 

practice with one another or the dummies.

 

And the Dwarven nest is where the Lil Spiderbots hang

 

out, With custom made Dwarven wire Webbing, Usual

 

architecture but with many platforms of different

 

heights. They are usually wondering around or hitting

 

against any surface they are working on.

 

And do not worry, Factory and customize made Dwarven

 

Robots alike wont attack you or any Companions alike.

 

... Though as balance, to establish somethings like this,

 

i suppose it costs 1,500,000 to hire someone to build

 

such a place, and you better be willing to chuck up a lot

 

of materials for them to even be made, they arent gonna

 

roll out of production from thin air you know.

 

When you do, there is a handy chest somewhere on site

 

where you can place materials that the factory can use to

 

make what you need.

 

Oh, and the same Console used to issue orders to robots

 

is also the same terminal used to select which robot to

 

make.

 

You can have a robot or squad of selected robots achieve

 

the following commands:

 

-Attack a City or take something there to someone or to a

 

location away from others. Attack and Delivery commands

 

in short.

 

-Explore cavern systems and bring back anything found

 

[Warning: If you like exploring, have done this and check

 

out the location where they were, you WILL find empty

 

chests and dead bodies everywhere. Only issue this if

 

your lazy or like having someone or something else do the

 

work for you.]

 

-Patrol a Place or the Establishment itself.

 

-Self-destruct [Yep, when they come back, and if they are

 

seriously injured, they wont take further command and

 

spend a day in their respective room repairing

 

themselves. This is just incase you wanna get rid of a

 

specific bot of choice and waste materials making a new

 

one if you wanna keep active bots around.]

 

-Stand by - Where ever they are, they will wait at one

 

point and defend themselves until further notice.

 

-Return - Whatever they are doing or where ever they are

 

or going, they will immediately disband the current

 

objective and return with what they have on them now and

 

their condition.

 

-Locate and Survey - Your terminal also has its own

 

Branch for a Nearly bottomless well of information and

 

facts, but it starts out with very little information,

 

and as you have your bots scout, Survey and retrieve

 

items or individuals, it updates with the needed

 

information of that person, place or thing found. Course

 

it also updates itself when you find it. This is handy if

 

there is some conversation you need to read up on,

 

History on a item or place you need to look into.

 

=== A House with all the nessecities - XII ===

 

Ever wanted a home with all the chest space you could

 

want, heck even with signs you can interact with to give

 

them names, descriptions or symbols to show whats in or

 

about this box?

 

A Forge, Smith table, Smith grinder, Smelter, Alchemy and

 

enchantment table all in one.

 

Personal maids and butlers that do your every whim.

 

Personal body guards, Assassins and militia?

 

Imagine living as Regal among regals and none like you~

 

=== The Mask of Transformation & Craftable blank masks

 

with many styles - XIII ===

 

The Mask of Trasformation, a Rather Odd non-deadric

 

Artifact that Existed along with the Elder scrolls. Its

 

power is not by Magic but innate powers beyond

 

description.

 

But what this unique artifact does is let you become any

 

enemy, ally or neutral being you have ever met. But

 

technically it lets you become anyone in all creation.

 

[but for balance, you can only turn into a individual

 

whom you met.]

 

Upon donning the mask, you will be introduced with a

 

Menu, and dont worry, time is at a stand still while you

 

choose. Here you can select from a list of names of the

 

people you met, encountered, saved and defeated.

 

When you have selected the wanted person, enemy, or

 

something person or thing, You will become him/her/it

 

with all the powers, strengths, skills, abilities and etc

 

that comes with them. But you cant use your powers. Don't

 

worry. your gear and Powers are magically sealed away,

 

and are safe till the mask is removed or you return to

 

normal.

 

There are cons though as pros, and its basically in the

 

form you assume.

 

Say...

 

You become a animal, A Hunter or some random individual

 

will attack you. Whats that? You were super powerful

 

before you had the mask? Too bad. You become a Moose,

 

your as weak, but fast as a moose. Several arrow shots

 

and its game over.

 

Becoming a Dragon or bear is a different story.

 

As well as becoming that enemy, your Control scheme and

 

available magic, weapons, powers and abilities will

 

change. it costs a lot of mana to use. So when you change

 

back. your reserves will be almost, or sometimes entirely

 

depleted.

 

While were on the topic, i like the Idea of the Dragon

 

priest masks, why not make your own different kinds? Each

 

made with different materials, in different shapes,

 

visual appearances and designs. And all it takes is

 

enchantments to make it all creative~ Ever wanted to wear

 

a mask that looks like Thor, and have strong powers like

 

him. OR Look like Chuck Norris and have powerful Fist

 

attacks? Or maybe a Mask with a Jewel Mounted over the

 

eyes with the ability to make Gold coins, jewels, and

 

chests shimmer with glitter so their easier to spot?

Maybe some scripted Masks with different effects.

 

Maybe their should be a interesting new Enchanted forge,

 

when you can forge and enchant gear at the same time...

 

... ...

 

=== More world's and one's of old - XIV ===

 

To be honest, Being able to see what Skyrim's like is

 

awesome, Though being able to go to places like

 

Morrowwing, Cyrodil and others places would allow for

 

more exploration.

 

What would have been nice is if you had copies of previous

 

Elder Scroll games, Their locations open up across the

 

map, and allows more exploration~ I dont really mind a

 

world that is too big~

 

Maybe your own realm like Sheogorath gave you. [Though i

 

wish there was more to do.]

 

=== Various summones, and Summon Mana Dragons both big

 

and small - XV ===

 

Self-explanatory~ But what would be nice that depending

 

on the maximum amount of Mana you have, you can summon a

 

Dragon whether big or small that is stronger depending on

 

how much Mana your willing to use. Of course like summons

 

[unless their is a thrall variation of the summon power]

 

It will only be around for some time. I'd love to see old

 

summons like Deadra Spider summons, Clannfear's and such~

 

=== Raw Magic Power's - XVI ===

 

Ever though there is a Magical power always being imbued

 

with a element or property. Why not be able to channel

 

Raw natural Magic power from your finger tips? [A

 

equivilant to Dragon Ball Z's Chi based power attacks

 

But--] Its does less damage then the other powers with

 

their alignment but it costs slightly less MP and is more

 

Malliable. It can pretty much be as creative as turning

 

into different attacks. Maybe like the Thunderstorm

 

spell, instead it does the continuous damage like the

 

spell, but its a straight forward Bright white beam!

 

Create a Wave projectile? Make it behave like a Fireball

 

spell but it does natural damage? It can do the behavior

 

just like any other spell, But it always does natural

 

Damage. Yes, even Rune. Or maybe surround yourself in a

 

barrier. Be invulnerable for a short time but you still

 

can get knock around by a Giant, and waste your time

 

using the barrier. Maybe surround yourself in a Aura that

 

briefly amplifies your Natural Magicka's Damage output.

 

Though im thinking it should be debatable if it should

 

have the natural power to ignore enemies and/or targets

 

defenses entirely or to a extent?

 

=== Being a Werewolf WITHOUT Being affiliated with

 

Hircine and More - XVII ===

 

You know what? I do not like being affiliated with

 

Deadric Lord's considering their the bad guys in general.

 

And for once, I'd like to be a Naturally born Werewolf.

 

Same strength and abilities like a Hircine Werewolf, But

 

im more civil, and people can stop attacking me once i

 

prove my worth.

 

Lemme break it down.

 

As a Born raised Werewolf. Your almost human, but your

 

still Mostly wolf like in appearance. Your not as

 

intimidating looking as your Hircine Wolf counter part

 

[Might change with customization] Haunched over or savage

 

looking as your counterpart.

 

Of course at first you will be hated, disliked and maybe

 

attacked on sight. But as you progress the story, and

 

maybe some fan made ones that involve proving to the

 

people that your not like the other wolves, they are less

 

likely to attack, maybe treat you like you were just any

 

other race~

 

Your Super strong, Quicker and can jump higher. And you

 

have the natural power to Hunt, allowing you to see the

 

life force of both Human and creature for a brief time.

 

But your still as mortal as a human and not endurant.

 

AKA, you can still be shived like a Nord or any other

 

human. Though this time, you can never turn human

 

[Debatable] and dont need the Moon to transform. Your

 

still largely vulnerable to silver to a extent but not as

 

bad as your H. Werewolf counterpart. You can handle

 

weaponry and Magick. But as a werewolf. Your a

 

specialists with your fists and claws and work a lot

 

better with your claws then your sword. So naturally

 

[Yeah again with that word.] You have a slight difficult

 

time using weapons and Magick, so their slightly weaker.

 

You can howl and consume like other werewolves, but your

 

a lot more open minded and self-controlled. But like

 

always, The night is your best friend~

 

=== More body sizes [AKA Hulk Nord] - XVIII ===

 

Ever wanted to have thicker or bigger limb sizes? [dont

 

get perverted]. Of course it isnt listed to muscle. but

 

to a extent, wanted to be a Giant. Or hulkishly strong,

 

that being imprisoned on a cart at the beginning in

 

shackles you could easily break makes you feel so ashamed

 

as to how you got there to begin with? Maybe a more

 

appealing woman? Or wanted to look like a Sky butt Man

 

but is freakishly faster?

 

I always wanted to have a wider chest, and thick strong

 

arms~

 

=== Asthetic Effect's that are equippable - XIX ===

 

Ever wanted to have a DBZ aura? Maybe Angel Halo and

 

Wings? Maybe be surrounded in a Shroud of Darkness? Have

 

a Tail, ears and whiskers? Gator skin or other skin

 

types? Want these without taking up another equipment

 

slot?

 

Cause im hoping there is a way to have a tail without

 

having to lose wearing a ring or anything else equipped.

 

Like create a new equipment slot. xD

 

=== Giant Proportions & Mammoth raising - XX ===

 

I was told they were friendly, i can unstand they are

 

gentle beings to a extent. but they still attack

 

regardless.

 

Ever wanted to interact with one? Or maybe raise your own

 

Giant that raises and HErd's Mammoths for you? so you can

 

have endless Mammoth meat, cheese and trunks? this is up

 

for ideas-in-addition. [As in Idea's to add to it.

 

=== My life as a Jarl - XXI ===

 

I guess its like your Dwemer Factory and Home empire. But

 

on a Smaller town scale.

 

Live your life as a Jarl. Your people at your command and

 

call. Rule like a Tyrant or a Benevolent Jarl~

 

Send soldiers to guard the town, a place, attack someone

 

in or out of town. The list goes on~

 

Again, Up for Ideas~

 

=== Other idea's ===

 

There will be more to come as they come.

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High heels and dresses made me want to puke. Have you no shame? More than 1 companion is the only thing I liked. Though I'd want mobs to be harder, or just more spawn than before.

 

Well Excuse me-- though as odd it is, But would you prefer Hairy arms? xD

 

...Hm. That is a Idea. But for which one?

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1- high heels: Dunno. Don'r really look at my DB's feet much, but I guess it would fit with the dresses.

 

2- Agreed. The default 'Fancy clothes' I've seen so far are... definitely not fancy.

 

12- House with more stuff... like, a bathtub would be nice:P

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The Soul stone sentries sound wonderful. If all you need is just a petty soul stone to make a fireball turret in the middle of a battlefield, then it definitely needs to be done.

 

I would love to be able to raise dragons. A How To Train Your Dragon mod would be amazing. ;U;

 

As for the Dwemer Tech, it sounds a lot like J3X's mods for Fallout and Oblivion; Which I loved. I have an idea to combine Necromancy, Daedric Conjuration, and Dwemer Engineering together into one big, tasty minion mod. I'm hoping learning to mod is easy.

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1- high heels: Dunno. Don'r really look at my DB's feet much, but I guess it would fit with the dresses.

 

2- Agreed. The default 'Fancy clothes' I've seen so far are... definitely not fancy.

 

12- House with more stuff... like, a bathtub would be nice:P

 

 

Give's ya some food for thought, no? :P

 

Exactly! what if there were Shower's and Bathtubs that work like beds, only you "Bathe" for a amount of time~

 

If your well cleaned, you get a bonus like being well rested. Spend too long however, you get all pruny~

 

 

@IxionInc

 

Exactly~ But it can be any Gem. Im thinking maybe it costs a lot of material just to make a placeable magicka turret.

 

...And Lemme guess, ride them and Sky bomb every city in Skyrim? ;3 xD

 

To a extent but its very difficult when your get to the more advance, intermediate and Expert stages, mostly trying to get animations, functions and behavior to behave EXACTLY as you want it. Plus it takes a lot of patience to learn the engines way of scipting. But don't worry, given time and practice, some trial and errors [and backing up files] You can get there~

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  • 1 year later...

Does it upset you when you shout and realize that you shouted the wrong word? I do. I think the shout words should be decided when you decide to use them. Just like the inventory menu, when you activate the shout command, the list of the words should apprears, than you choose the words (and it's power). When you're done, the menu exit and the shout is performed at that time.

Can anyone make that possible?
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