captdinosaur Posted August 15, 2016 Share Posted August 15, 2016 (edited) Hi,I mod a lot for skyrim, but after making a new modpack, I am getting CTDs on:Fast TravelAuto-SaveNew Game (a lot of the time)Loading Saves (Almost all the time, however I used to be able to get into one save, now I cant) EDIT: I managed to get into whiterun via coc, so I assume its the tamriel cell. But upon leaving Whiterun: Skyrim has crashed because an object reference with form ID 0x5D6B9 base form ID: 0x27D1F and type 0x22 falied to produce loaded node most likely due to corrupted mesh or other reasons. Looked up the FormID 5D6B9 in Tes5Edit, it is Placed Object MountainCliff03 [sTAT:00027D1F] located in (I think) the tamriel worldspace, where i'm getting crashes. Is there any way to fix this? Here is a list of my current active ESP/ESMs: http://pastebin.com/2V60asr9 I use the Skyrim Mod Combiner for base textures, and I use an ENB, at version 0.308. I use the Spectra ENB My latest Papyrus Log (Some mods are disabled as they were causing some errors, but I get crashes without them): http://pastebin.com/stg5DJZrAnd another, loading into a vanilla riverwood save with all ESPs disables with NMM: http://pastebin.com/ggLMqwsMMy INI Files: http://pastebin.com/6bwCjYSi (Skyrim), http://pastebin.com/QWwQSrL4 (Skyrim Prefs)And my ENB Local: http://pastebin.com/j3He5eA5 My Skyrim directory is as follows:|atimgpud.dll|binkw32.dll|contents.txt|d3d9.dll|d3d9.fx|d3dx9_42.dll|<DIR>Data|<DIR>DirectX10|<DIR>DotNetFX|enbbloom.fx|enbeffect.fx|enbeffectprepass.fx|enbhost.exe|enblens.fx|enblocal.ini|<DIR>enbseries|enbseries.ini|enbsunsprite.fx|high.ini|installscript.vdf|low.ini|medium.ini|<DIR>Modular Shaders|<DIR>Mopy|README-SPECTRA.txt|readme.txt|skse_1_9_32.dll|skse_loader.exe|skse_readme.txt|skse_steam_loader.dll|skse_whatsnew.txt|<DIR>Skyrim|SkyrimLauncher.exe|Skyrim_default.ini|ssme.ini|ssme.log|steam_api.dll|SweetFX readme.txt|SweetFX_preset.txt|SweetFX_settings.txt|TESV.exe|<DIR>VCRedist|VeryHigh.ini This problem doesn't seem to go away when I disable all of my ESPsI had to disable the SweetFX files since im on Win 10 (dxgi files)There are no mod conflicts listed in Wrye Bash, and I cleaned all of them with TesVEdit (Some esps will still confict, but they are disabled) Thanks for any help,Dino :3 Edited August 15, 2016 by scooby42683 Link to comment Share on other sites More sharing options...
Darkstyler35 Posted August 15, 2016 Share Posted August 15, 2016 Hello,Make sure you're using the good mods >> Dangerous mods list.Verify gamecache.CTDs troubleshooting page on Reddit. depending on what's happening in game, choose the subsections that describe the best your problems.Here is a list of things that may help stabilizing your game if not already been done. : /// Load order / mods conflicts : Use L.O.O.T once and click on the "sort plugins buttons".Create a wryebash patch including leveled lists.Create a merged patch with Tesedit excluding leveled listsHow things work in Tes5edit : load order / conflict looser - winner / Forwarding / adding as a master. More specifically, you may create a manual patch between two or more mods./// Cleaning and correcting potential bugs :Clean your master files to eliminate potential problems : Gopher's videos cleaning your masterfiles on the Nexus Tesedit page.Start Tes5edit, simply untick everything, (right-click/select none) and add only a tick to the esm/esp you want to check + update.esm, Tesedit knows what to do and will load all the dependencies automatically.- Begin with loading only Skyrim + update, ITM / UDR + save ctrl +s and close.- Then load Skyrim + update + Dawnguard, ITM / UDR + ctrl +s and close.- Then load Skyrim + update + Hearthfire, ITM / UDR + ctrl +s and close.- Then load Skyrim + update + Dragonborn, ITM / UDR + ctrl +s and close.The method above can be used to clean mods. LOOT should tell you which plugin you should clean. You may also do a check errors./// Settings / memory : Ensure you're not using redundant memory patches, such as SSME, skse.ini; crash fixes with the UseOSAllocators=1 enabled, or safety load. Preferably, use skse memory patch or crash fixes.Memory blocks log will help to refine memory settings.Backup your ini files and delete the files. Skyrim.ini / SkyrimCustom.ini / SkyrimPrefs.ini found in C:\Users\User\Documents\My Games\Skyrim then use your vanilla launcher to autodetect and use best settings for your computer.STEP INI tweaking wiki.You may install ENBOOST >> ENB graphics / ENB haxx./// Save game :Don't uninstall mods at mid-game, there are no clean save in Skyrim but using save script cleaner can help removing orphan scripts.New SkyrimTools, (corrupt saves topic)./// Meshes healer :Read here, this is potentially a cause of CTD that you can resolve by following the mod procedure on this page./// Useful informations : Skyrim requirements wiki.Skse installation : skse on steam or Manual install. (SKSE, memory and skse.ini). SKSE logs are here : C:\Users\User\Documents\My Games\Skyrim\SKSE.Skyrim performance monitor.STEP troubleshooting page.Ensure your skyrim installation is healthy = Make skyrim vanilla again.an efficient guide to build your game : STEP.Make sure you're using the latest USLEEP.Crashdump analysis.Papyrus log is a scripts log only and doesn't cover anything else, not a crash log. Interpreting Papyrus Log Errors, thanks to Arthmoor.Hope this helps. Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 I have disabled SSME and I am trying to get a SKSE crash dump now Link to comment Share on other sites More sharing options...
Darkstyler35 Posted August 15, 2016 Share Posted August 15, 2016 Good, you may also use crash fixes instead. Edit : you have some different issue that lead to CTD, I strongly suggest you use the CTD troubleshooting guide to target these problems one by one. Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 Crash Dump: http://www.filedropper.com/2016-08-15143941 Link to comment Share on other sites More sharing options...
Darkstyler35 Posted August 15, 2016 Share Posted August 15, 2016 I don't debug crash dump sorry. I posted the link for those who want to go further. Unless you have a good knowledge with this tool, better use the CTD troubleshoot instead. Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 Reading through/Doing the CTD Troubleshooting Guide now Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 I managed to get into whiterun via coc, so I assume its the tamriel cell. But upon leaving Whiterun: Skyrim has crashed because an object reference with form ID 0x5D6B9 base form ID: 0x27D1F and type 0x22 falied to produce loaded node most likely due to corrupted mesh or other reasons. I am attempting the fixes suggested in the troubleshooting thread Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 Looked up the FormID 5D6B9 in Tes5Edit, it is Placed Object MountainCliff03 [sTAT:00027D1F] located in (I think) the tamriel worldspace, where i'm getting crashes. Is there any way to fix this? Link to comment Share on other sites More sharing options...
captdinosaur Posted August 15, 2016 Author Share Posted August 15, 2016 SOLVED! I would tag the title but I dont know how on here -_-Problem was:Moss Rocks Legendary - MountainCliff03 mesh was broken Solution for anyone in the future:Install crash fixes.Recreate the crash, alt-tabbing on infinite loading screen to see the errorYou will be given the FormID and BaseID of the erroring meshLoad all your ESPs in TesVEditAfter they are loaded, search for the BaseID. For me this was MountainCliff03. In the top right you will see what is writing to it. For me it was Skyrim.esm and Moss Rocks - Legendary.esp. I disabled Moss Rocks, no more crashes! Link to comment Share on other sites More sharing options...
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