LethalThreat Posted November 26, 2011 Share Posted November 26, 2011 I'm currently working on Fort Constatine in the G.E.C.K. I was editing the landscape (the texture) and for some reason there is this one spot that looks like a square and is pretty big that won't color, and it's pretty annoying because I was using the 'Pavement' and removed all the destroyed road (since it looked a little better I thought.) I tried to reload the exterior cell where it was but it still wouldn't do anything and I just reopened the G.E.C.K. and it's still unchangeable. I really hope there is a way to fix it because I forgot to make a duplicate of the cell :wallbash: Lastly, when I place in a object from a .esp mod it doesn't stay when I reopen the G.E.C.K. and isn't in the game, is there a way to use stuff from .esp's? Or does the objects have to come from masters. Thanks in advance, I'm still learning how to use the G.E.C.K. I think I got it all down except for them two issues :thumbsup: Link to comment Share on other sites More sharing options...
Werne Posted November 26, 2011 Share Posted November 26, 2011 You need to use FO3 edit to edit your plugin in order to use assets from other esp's, however it then uses that esp as a masterfile. Don't know about that square though. Link to comment Share on other sites More sharing options...
Recommended Posts