SirSalami Posted August 15, 2016 Share Posted August 15, 2016 No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide. So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomanssky Nexus user Atari1337 and others in the NMS community have found their way into the inner-workings of No Man’s Sky. What they’ve found is a universe of possibilities and it’s been opened to us all. Whoa. The PSARC Archive tool will allow you to extract and recompile the appropriate archives, enabling you to tinker with the game’s files directly. The description contains some brief usage notes as well, for those of you who are brave enough to explore this brave new world. Already, this has led to mods being conceived and released, such as SkyCode's UI Font Change. I must remind you though - modding the game at this stage is going to be risky. This is uncharted territory folks, so it’s going to be dangerous out there. Take whatever precautions you can but keep in mind, things may unravel at any time. Not much is known about the limits of what can be done yet but that’s what makes this so exciting! Explore and discuss your findings in the new No Man’s Sky forums. See you all on the flip-side. Link to comment Share on other sites More sharing options...
hellstorm102 Posted August 16, 2016 Share Posted August 16, 2016 Atari shows in his video here how to unpack the files. Very clear and easy to follow! https://www.youtube.com/watch?v=xlJfy1dvmGI The textures in NMS are DDS and theres some funny easter eggs in there too! Let the re-texturing begin! Link to comment Share on other sites More sharing options...
StoneLegion Posted August 16, 2016 Share Posted August 16, 2016 In response to post #41470690. SirSalami wrote: No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide.So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomansskyNexus user Atari1337 and others in the NMS community have found their way into the inner-workings of No Man’s Sky. What they’ve found is a universe of possibilities and it’s been opened to us all. Whoa.The PSARC Archive tool will allow you to extract and recompile the appropriate archives, enabling you to tinker with the game’s files directly. The description contains some brief usage notes as well, for those of you who are brave enough to explore this brave new world. Already, this has led to mods being conceived and released, such as SkyCode's UI Font Change.I must remind you though - modding the game at this stage is going to be risky. This is uncharted territory folks, so it’s going to be dangerous out there. Take whatever precautions you can but keep in mind, things may unravel at any time.Not much is known about the limits of what can be done yet but that’s what makes this so exciting! Explore and discuss your findings in the new No Man’s Sky forums.See you all on the flip-side.That is sort of cute naming Nexus people rather actual people :P Link to comment Share on other sites More sharing options...
matortheeternal Posted August 16, 2016 Share Posted August 16, 2016 Cool! I saw this earlier today myself when I was exploring recent videos. I don't have the game myself yet (waiting for them to work out some more of the kinks), but I'm excited! :D Link to comment Share on other sites More sharing options...
SigynX1 Posted August 17, 2016 Share Posted August 17, 2016 This is fantastic news! :D Link to comment Share on other sites More sharing options...
kerebor Posted August 17, 2016 Share Posted August 17, 2016 Very nice, can't go wrong with using Nexus for all your Modding needs :) Link to comment Share on other sites More sharing options...
periander Posted August 17, 2016 Share Posted August 17, 2016 (edited) In response to post #41470690. #41480060 is also a reply to the same post.SirSalami wrote: No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide.So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomansskyNexus user Atari1337 and others in the NMS community have found their way into the inner-workings of No Man’s Sky. What they’ve found is a universe of possibilities and it’s been opened to us all. Whoa.The PSARC Archive tool will allow you to extract and recompile the appropriate archives, enabling you to tinker with the game’s files directly. The description contains some brief usage notes as well, for those of you who are brave enough to explore this brave new world. Already, this has led to mods being conceived and released, such as SkyCode's UI Font Change.I must remind you though - modding the game at this stage is going to be risky. This is uncharted territory folks, so it’s going to be dangerous out there. Take whatever precautions you can but keep in mind, things may unravel at any time.Not much is known about the limits of what can be done yet but that’s what makes this so exciting! Explore and discuss your findings in the new No Man’s Sky forums.See you all on the flip-side.Kane Hart wrote: That is sort of cute naming Nexus people rather actual people :P I was mucking around with PSArc, but got tired of the command line, so wrote a little tool:http://www.nexusmods.com/nomanssky/mods/19Just drag PAK files on to PSArcTool.EXE to extract.Drag other file(s)/folder(s) on to create a PAK file.It's not real intelligent, but hopefully helps. Edited August 17, 2016 by periander Link to comment Share on other sites More sharing options...
stevefable Posted August 24, 2016 Share Posted August 24, 2016 thank god. this game needs modding hard Link to comment Share on other sites More sharing options...
HipstarDufus Posted August 25, 2016 Share Posted August 25, 2016 This game has improved so much with these mods. I just gave my score from an 4 to a 6 because the game is still is missing all the stuff they promised, but I presume it will come as it develops. Understand Sony just gave the devs too much pressure to get it released. That's what's nice about Star Citizen, no corporate pressure. I've installed about a half dozen of the mods and it has really improved the experience. I'm taking my time in exploring, I'm not in a rush to get the center. Link to comment Share on other sites More sharing options...
dragonfire3405 Posted August 31, 2016 Share Posted August 31, 2016 Wonderful news! :D Link to comment Share on other sites More sharing options...
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