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Clouds, clouds as far as the eye can see


Slpy

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Hey,

so I extracted the meshes and textures .bsa files as I wanted to fiddle with the textures a little, and now, when I start up the game and open up the map, it looks like this:

 

http://s1.directupload.net/images/111126/suf4u799.jpg

 

Any help on fixing this? It really compromises my ability to enjoy the game :whistling:

 

E: I did not change any .dds or .nif files, they're all as vanilla as possible.

Edited by Slpy
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First off: Thanks a lot for answering.

 

What you said really makes sense, also upon researching that specific line I found many people suggesting this.

 

Sadly, it did not change a thing for me.

 

I edited the Skyrim.ini file first, no change.

Then I also edited the SkyrimPrefs.ini, high.ini, low.ini, medium.ini, Skyrim_default.ini and VeryHigh.ini, no change.

Applying Read-Only did not do the trick either.

 

Now, all I did was unpacking the textures.bsa and meshes.bsa, nothing else.

 

I deleted the textures and meshes folders and renamed my backups of textures.bsa and meshes.bsa and now it's working again.

 

Weird thing is, I didn't change anything else, I just unpacked those 2 .bsa files.

 

Oh, and even though I still have the '[MapMenu] sMapCloudNIF=0' line in my .ini files, there's clouds everywhere, but at least I can see the map again.

 

I don't get why this isn't working, but still, thanks for your help, I appreciate it.

 

Maybe someone seasoned knows what this is about, I'd really like to know what causes this, as I will have to unpack the .bsa files for modding later on and I would then like to be able to avoid this problem.

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First off: Thanks a lot for answering.

 

What you said really makes sense, also upon researching that specific line I found many people suggesting this.

 

Sadly, it did not change a thing for me.

 

I edited the Skyrim.ini file first, no change.

Then I also edited the SkyrimPrefs.ini, high.ini, low.ini, medium.ini, Skyrim_default.ini and VeryHigh.ini, no change.

Applying Read-Only did not do the trick either.

 

Now, all I did was unpacking the textures.bsa and meshes.bsa, nothing else.

 

I deleted the textures and meshes folders and renamed my backups of textures.bsa and meshes.bsa and now it's working again.

 

Weird thing is, I didn't change anything else, I just unpacked those 2 .bsa files.

 

Oh, and even though I still have the '[MapMenu] sMapCloudNIF=0' line in my .ini files, there's clouds everywhere, but at least I can see the map again.

 

I don't get why this isn't working, but still, thanks for your help, I appreciate it.

 

Maybe someone seasoned knows what this is about, I'd really like to know what causes this, as I will have to unpack the .bsa files for modding later on and I would then like to be able to avoid this problem.

 

If you unpacked them into the Data folder proper and had archive invalidation, that could've been the problem. If not, I have no idea. Though, if you had cloud cover turned off and the texture was still there, maybe a fog texture or ground texture or something got switched with the cloud tex. The minds at Bethesda are byzantine indeed.

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