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Custom Furniture animation lockup


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So I have created a writing desk that is a craft station to copy certain books. it used a left and right entry noble chair and a desk static added to it. The furniture form in the CK is set up with the isWritingChair keyword and the required keyword for crafting what I want, and that all works fine. You sit down, and start writing and continue writing for the duration of you crafting session.

 

The issue is that when you stand up, the animation plays like normal and you return to first person view if that's the view you were in, but the camera is at sneak height (and you are not sneaking) and only the vertical view controls work. You can't move, you can't look left or right and the only thing that fixes it is jumping. I can't figure out what about the model or the crafting station entry is malfunctioning. The desk used in the model has to collision on it, so I don't think that is conflicting or anything. Any ideas? Thanks.

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