TQSkull Posted August 18, 2016 Share Posted August 18, 2016 Hello, could someone help me to get into modding or is No Man's Sky a bad game to start with..? I'm not good at creating models and textures, but i would like to program.I saw for example the NMS Extender and read a bit of the source code - don't even know most of the methods they used there. Of course this is a big project, but maybe i could write little plugins for NMSE.Didn't write "real" programs yet - only basic courses with Delphi 7, C in school, C++ and Java in university.Any suggestins so far? Greetings,Christoph Link to comment Share on other sites More sharing options...
Redeamed Posted August 19, 2016 Share Posted August 19, 2016 I'm starting here with what I'm learning to mod the game: https://www.youtube.com/watch?v=xlJfy1dvmGII'm going to have to check out that No Man Sky Extender you mentioned. Link to comment Share on other sites More sharing options...
MaximilianPs Posted August 19, 2016 Share Posted August 19, 2016 Sony does not approve 'cause they want to sell DLC and they really fear what modders community can do. It's pretty sad. But I hope can crack this game and use our own 3D Models and textures ... one day :) Link to comment Share on other sites More sharing options...
TQSkull Posted August 23, 2016 Author Share Posted August 23, 2016 Thank you!Is there a list of the content of the .psark files? It would be really annoying the decompile them all in order to find a specific texture, file, etc. Link to comment Share on other sites More sharing options...
KeiraR Posted August 24, 2016 Share Posted August 24, 2016 You can use * in quickbms and it will make a nice folder tree with hex folders containing a file with the contents of the psark by that name.You can then use mbincompiler to make xml of most of the mbin files. Link to comment Share on other sites More sharing options...
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