wesside0yes Posted November 30, 2011 Share Posted November 30, 2011 Following what you said, I've made some progress I think. But it's all "Vertex coloured". The model consists of several flat planes with a scrolling texture on it. To change the colour I have to change the colour of every single vertex in the middle of the model. All vertices at the edges of the model is black. All vertices at the center of the model is white. A few in between is a lighter gray. I guess it might have to do with the models translucency ingame? And it's colour too? I can't select a few vertices at a time, so I'm not sure if it's worth the time changing colour of it this way one by one. There's actually quite a lot of vertices. Tell me what file you're editing and I'll take a look. There number of seperate vertices may look higher than there is in reality. This is because to create the illusion of particles being blown away by the wind Bethesda creates a few texture strips with random translucancy (using the alpha channel in the texture files). Each of these strips may contain multiple vertices and animate seperately from the other strips (as to appear random). So in Nifskope it appears as if you have a million vertices to select while in reality you'll only have to select a few strips. To see this look in the left NIF tree to see how many seperate parts it contains, half or more of them are probably animations and only those with texture paths need to be edited. Link to comment Share on other sites More sharing options...
AlexVestin Posted November 30, 2011 Author Share Posted November 30, 2011 (edited) Following what you said, I've made some progress I think. But it's all "Vertex coloured". The model consists of several flat planes with a scrolling texture on it. To change the colour I have to change the colour of every single vertex in the middle of the model. All vertices at the edges of the model is black. All vertices at the center of the model is white. A few in between is a lighter gray. I guess it might have to do with the models translucency ingame? And it's colour too? I can't select a few vertices at a time, so I'm not sure if it's worth the time changing colour of it this way one by one. There's actually quite a lot of vertices. Tell me what file you're editing and I'll take a look. There number of seperate vertices may look higher than there is in reality. This is because to create the illusion of particles being blown away by the wind Bethesda creates a few texture strips with random translucancy (using the alpha channel in the texture files). Each of these strips may contain multiple vertices and animate seperately from the other strips (as to appear random). So in Nifskope it appears as if you have a million vertices to select while in reality you'll only have to select a few strips. To see this look in the left NIF tree to see how many seperate parts it contains, half or more of them are probably animations and only those with texture paths need to be edited. Yeah. They're just a few strips with a alpha-mapped texture on it, I know. But there's a few of them and still quite many vertices for being just that, I thought. I can't find a colour palette for these models. Just "Vertex colour" to change for each vertex. These are some of the files I'd need to change I believe to recolour the snow powder: "fxambsnowblowingdrifttip.nif""fxambsnowblowingplane.nif""fxambsnowblowingplaneheavy.nif" Then I found these that might not be as relevant. Might just ignore these at the moment: "fxambsnowblowingfog01.nif""fxambsnowblowingskylight.nif""fxambsnowblowingsm.nif""fxambsnowblowingsmint.nif""snowmatshader.nif" I'm not sure tho. To make this mod atleast ready to upload I have to change all models that looks like snow powder blowing along the ground. I have to change the colour of the snow particles falling from the sky - Tried changing it's texture and colour, it was still snowing white. And I need to find the snow-shader applying white snow on most object surfaces. 3 things total so far. //EDIT: I atleast found now that the texture they use truly is "textures\effects\FXGroundWhisps.dds". It's one I've tried to recolour before. To no luck, though. Edited November 30, 2011 by AlexVestin Link to comment Share on other sites More sharing options...
browen Posted December 2, 2011 Share Posted December 2, 2011 This mod looks awesome! I'm really looking forward to it, as a nice change in pace from the northern setting. Link to comment Share on other sites More sharing options...
Vinicam Posted December 2, 2011 Share Posted December 2, 2011 Pines in the desert look really strange... Should replace the trees with others that would fit better. Link to comment Share on other sites More sharing options...
AlexVestin Posted December 2, 2011 Author Share Posted December 2, 2011 Pines in the desert look really strange... Should replace the trees with others that would fit better. If anything I could maybe make them look even more dead and dried out than they do now. I can't change models. Don't have the knowledge. Link to comment Share on other sites More sharing options...
tekmek Posted January 16, 2012 Share Posted January 16, 2012 (edited) Have you tried textures in effects folder? fxsnowtile.ddsfxsnowflakesblur.dds and so on and may be in effects/gradients/ folder Edited January 16, 2012 by tekmek Link to comment Share on other sites More sharing options...
CaoMengde777 Posted February 4, 2012 Share Posted February 4, 2012 (edited) check out my pm .static models viewed via skyedit referrence a "material" filecheck my pm some people have retextured snow to make them more intricate looking..ive seen mods that do that, download them and see what they did. Edited February 4, 2012 by CaoMengde777 Link to comment Share on other sites More sharing options...
ResolveThatChord Posted February 4, 2012 Share Posted February 4, 2012 Just thought I'd offer my encouragement. This looks extremely promising; keep up the good work! Link to comment Share on other sites More sharing options...
Jacob201 Posted January 16, 2014 Share Posted January 16, 2014 This exactly what i have been looking for! Thank you so much for making a mod like this :) I think Skyrim needs some Western/Cowboy themed mods. Amazing job keep it up Link to comment Share on other sites More sharing options...
Recommended Posts