Jump to content

Trainers don't teach


Henioo

Recommended Posts

Hey there.

 

I recently re-started playing Skyrim with a dunmer mage character, having previously abandoned about level 70 khajiit archer. I decided to use most of the same mods for this character, but add some others like SkyRe, mage duels and others. However, when I started playing I realised improving skills through trainers is glitched.

 

What happens is I walk up to a trainer, ask them to teach me something, I select the dialogue option and they respond (like, "this will make you so and so"), but then the window for training never opens, instead the conversation just goes back to normal, and I can repeatedly select the training option, but nothing happens.

 

Now, I am a noobie when is comes to modding. As far as I know, it could be any of my installed mods, as I have loads of them.

 

Skyrim.esm=1

Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
Campfire.esm=1
ImmersiveContent.esm=1
SPIKE.esm=1
MagicDuelReborn.esm=1
Cutting Room Floor.esp=1
Unique Region Names.esp=1
tpos_ultimate_esm.esp=1
ICROL - Legendary.esp=1
SkyRe_Main.esp=1
Prometheus_No_snow_Under_the_roof.esp=1
Skyrim Immersive Creatures.esp=1
birds.esp=1
SkyUI.esp=1
YOT - Your Own Thoughts.esp=1
RealisticNeedsandDiseases.esp=1
Organized Books v2.0.esp=1
FCO - Follower Commentary Overhaul.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
hold guard.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
SkyRe_EncounterZones.esp=1
Hothtrooper44_ArmorCompilation.esp=1
treeplanting.esp=1
Point The Way.esp=1
SaltSacks.esp=1
SMTX_Woodcutter.esp=1
BFT Ships and Carriages.esp=1
TheChoiceIsYours.esp=1
Immersive Whiterun.esp=1
Immersive Dawnstar.esp=1
Cloaks.esp=1
Immersive Riverwood.esp=1
Immersive Orc Strongholds.esp=1
WindstadMine.esp=1
Immersive Falkreath.esp=1
Immersive Rorikstead.esp=1
Immersive Solstheim.esp=1
tos_amber_guard.esp=1
tos_laintardale_hf.esp=1
Immersive Morthal.esp=1
Hunterborn.esp=1
tos_oakwood_hf.esp=1
Hunterborn_CACO_Patch.esp=0
Immersive Patrols II.esp=1
Sleeping Innkeepers.esp=1
Immersive Ivarstead.esp=1
Immersive Dragon Bridge.esp=1
Immersive Shors stone.esp=1
tos_granitehall.esp=1
Hunterborn_RND-Patch.esp=1
Farmers Sell Produce - Skyrim.esp=1
Signs_of_Skyrim.esp=1
Immersive Karthwasten.esp=1
SkyRe_StandingStones.esp=1
Frostfall.esp=1
LFGCustom.esp=1
Borfs_Useful_Books.esp=1
quest_pitfighter.esp=1
Immersive Darkwater crossing.esp=1
Immersive Stonehills.esp=1
RND_HearthFires-Patch.esp=1
SkyRe_Races.esp=1
communitycollege.esp=1
Drinking Fountains of Skyrim.esp=1
Immersive Kynesgrove.esp=1
Guard Dialogue Overhaul.esp=1
AmazingFollowerTweaks.esp=1
Immersive Weapons.esp=1
SkyRe_EnemyAI.esp=1
alchemy extended.esp=1
TimingIsEverything.esp=1
KnapsackEnhanced.esp=0
ArtOfTheCatch.esp=1
WellsOfSkyrimRND.esp=1
BLESSINGS - Altar Descriptions.esp=1
HoldBorderBanners.esp=1
TBBOAv2.esp=1
DragonPriestMaskQuestMarkers.esp=1
CP Apple Trees.esp=1
Smash It Up - Functional Mills.esp=1
Equipping Overhaul.esp=1
SHARPE Craftsmanship - Made to Order.esp=1
SkyRe_Combat.esp=1
BorderSense.esp=1
PlayerHomeMapMarkers.esp=1
Apocalypse - The Spell Package (Workshop).esp=1
dynamic fires.esp=1
Convenient Horses.esp=1
Auto Unequip Ammo.esp=1
Cloaks - Dawnguard.esp=1
People Have Lanterns.esp=1
1nivWICCloaks.esp=1
1nivWICSkyCloaksPatch.esp=1
Footprints.esp=1
WetandCold.esp=1
WetandCold - Ashes.esp=1
FireAndIceOverhaul.esp=1
vwr Wet Eyes.esp=1
abotFiresHurt.esp=1
Smoking Candles.esp=1
Smoking Torches.esp=1
xgfCollectWood.esp=1
Dead Body Collision.esp=1
GoToBed.esp=1
GoToBed - Hearthfire coffins fix.esp=1
SleepTight.esp=1
Headtracking.esp=1
headtrack.esp=1
Five O'Clock Shadow.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
PumpingIron.esp=1
DineWithFollowers.esp=1
Hunterborn_Requiem-Patch.esp=0
Hunterborn_WearableLantern-Patch.esp=0
BuryTheDead.esp=1
RND_Dawnguard-Patch.esp=1
RND_Dragonborn-Patch.esp=1
RND_AnimalLoot.esp=1
RND_DrinkingFountains-Patch.esp=1
ReadingTakesTime.esp=1
LOHS.esp=1
SkyRealism - Time and Travel.esp=1
UnreadBooksGlow.esp=1
master alchemy book.esp=1
Quest Eraser_DG.esp=1
YOT - Hunterborn.esp=1
YOT - Frostfall Module 3.0.esp=1
Chesko_LoreBasedLoadingScreens.esp=1
AllThievesGuildJobsConcurrently.esp=1
FollowerWander2.esp=1
FollowerWander2Serana.esp=1
Fur Collar.esp=1
Inconsequential NPCs - CRF Compatibility Patch.esp=0
Improved Container Names.esp=1
Soul Gems Differ.esp=1
DSerArcheryGameplayOverhaul.esp=1
More Believable Carrying Weight.esp=1
FunctionalBags.esp=1
quest_pitfighter_dlc01.esp=1
JaxonzEnhGrab.esp=1
Dr_Bandolier.esp=1
LeatherBackpackDarkBrown-300.esp=1
MageBackpack_byTumbajamba.esp=1
backpackfrankdema.esp=1
Furbag.esp=1
nordicrangerarmor.esp=1
SabreFurBag.esp=1
DrSKnapsacks.esp=1
imp_help_dbrn.esp=1
imp_helm_legend.esp=1
SkyRe_CraftingFix.esp=1
Imp_helm_vnl.esp=1
imp_helm_dawn.esp=1
CobbEncumbrance.esp=1
AnonymousPeople.esp=1
Unconscious.esp=1
iActivate.esp=1
LootandDegradation.esp=1
SimplyKnock.esp=1
SkyRe_EnemyScaling.esp=1
CreatureSizeVariants.esp=1
Blowing in the Wind.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
dD-Larger Splatter Size.esp=1
ArrowRecoverySystemOverhaul.esp=1
BarenziahQuestMarkers.esp=1
EastEmpireQuestMarkers.esp=1
WaterFromWellsDragonbornRND.esp=1
MineVendors.esp=0
more plants all extra.esp=1
wizDynamicThings.esp=1
AFT_iNPCFix.esp=0
Inconsequential NPCs - Enhancement.esp=0
SkyRe_SIC Crossbowfix.esp=1
Dragon Knowledge Spell.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
Alternate Start - Live Another Life.esp=1
ReProccerNONPLAYERfix.esp=1
ReProccer.esp=1
ReProccerDragonborn.esp=0

 

 

I wonder if anyone encountered a glitch like that before?
Thanks.
Edited by Henioo
Link to comment
Share on other sites

Hello,

 

You may try a selective loading : untick 50% of your mods, beginning by the end of your load order and test in game. Then depending on if the problem occurs again or not, increase /decrease the remaining loading mods to find the culprit.

 

Good luck.

Link to comment
Share on other sites

Hello,

 

You may try a selective loading : untick 50% of your mods, beginning by the end of your load order and test in game. Then depending on if the problem occurs again or not, increase /decrease the remaining loading mods to find the culprit.

 

Good luck.

 

I might just have to try that.

 

Just one thing. Is there a way to disable/enable multiple mods at once in NMM? Whenever I select a few and click "disable", only the mod that I selected first is disabled. I have a lot of mods, it'll take forever to disable and enable all of them multiple times.

Link to comment
Share on other sites

<Just one thing. Is there a way to disable/enable multiple mods at once in NMM? Whenever I select a few and click "disable", only the mod that I selected first is disabled> no, either you disable all the active plugins, either you just do it one by one.

Link to comment
Share on other sites

<Right, I found the culprit. Apparently it's Community College. I expected it before and did uninstall it, but I guess the mod somehow affects saves where a trainers was already approached and uninstalling didn't do anything.> ok you may try this :

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...